max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- - type: Extractable
- grindableSolutionName: paper
- - type: SolutionContainerManager
- solutions:
- paper:
- reagents:
- - ReagentId: Cellulose
- Quantity: 3
- type: entity
name: paper scrap
damage:
types:
Piercing: 3
- - type: Extractable
- grindableSolutionName: pen
- - type: SolutionContainerManager
- solutions:
- pen:
- reagents:
- - ReagentId: Iron
- Quantity: 2
- - ReagentId: Iodine
- Quantity: 1
#TODO: I want the luxury pen to write a cool font like Merriweather in the future.
prob: 0.2
- id: Paper
prob: 0.2
- - type: Extractable
- grindableSolutionName: folder
- - type: SolutionContainerManager
- solutions:
- folder:
- reagents:
- - ReagentId: Cellulose
- Quantity: 4 #a little more rigid then paper so it yields slightly more
- type: entity
id: BoxFolderRed
layers:
- state: folder-centcom
- state: folder-base
- - type: Extractable
- grindableSolutionName: centcommfolder
- - type: SolutionContainerManager
- solutions:
- centcommfolder:
- reagents:
- - ReagentId: Cellulose
- Quantity: 4
- - ReagentId: Gold
- Quantity: 1
- type: entity
id: BoxFolderClipboard
damage:
types:
Blunt: 6
- - type: Extractable
- grindableSolutionName: clipboard
- - type: SolutionContainerManager
- solutions:
- clipboard:
- reagents:
- - ReagentId: Cellulose
- Quantity: 5
- type: entity
id: BoxFolderCentComClipboard
slots: [belt]
quickEquip: false
sprite: Objects/Misc/cc-clipboard.rsi
- - type: Extractable
- grindableSolutionName: centcommclipboard
- - type: SolutionContainerManager
- solutions:
- centcommclipboard:
- reagents:
- - ReagentId: Cellulose
- Quantity: 4
- - ReagentId: Gold
- Quantity: 1
- type: entity
id: BoxFolderQmClipboard