- type: entity
id: TraitorReinforcement
- parent: Traitor
+ parent: BaseTraitorRule
components:
- type: TraitorRule
giveUplink: false
giveCodewords: false # It would actually give them a different set of codewords than the regular traitors, anyway
giveBriefing: false
+ - type: AntagSelection
+ definitions:
+ - prefRoles: [ Traitor ]
+ mindRoles:
+ - MindRoleTraitor
- type: entity
id: Revolutionary
tableId: CalmPestEventsTable
- !type:NestedSelector
tableId: SpicyPestEventsTable
-
- type: entityTable
id: SpaceTrafficControlTable