using (args.PushGroup(nameof(ContrabandComponent)))
{
// TODO shouldn't department prototypes have a localized name instead of just using the ID for this?
- var localizedDepartments = ent.Comp.AllowedDepartments.Select(p => Loc.GetString($"department-{p.Id}"));
- var localizedJobs = ent.Comp.AllowedJobs.Select(p => _proto.Index(p).LocalizedName);
+ var localizedDepartments = ent.Comp.AllowedDepartments.Select(p => Loc.GetString("contraband-department-plural", ("department", Loc.GetString($"department-{p.Id}"))));
+ var localizedJobs = ent.Comp.AllowedJobs.Select(p => Loc.GetString("contraband-job-plural", ("job", _proto.Index(p).LocalizedName)));
var severity = _proto.Index(ent.Comp.Severity);
if (severity.ShowDepartmentsAndJobs)
contraband-examine-text-avoid-carrying-around = [color=red][italic]You probably want to avoid visibly carrying this around without a good reason.[/italic][/color]
contraband-examine-text-in-the-clear = [color=green][italic]You should be in the clear to visibly carry this around.[/italic][/color]
+
+contraband-department-plural = {$department}
+contraband-job-plural = {MAKEPLURAL($job)}