{
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IPrototypeManager _prototypes = default!;
-
+
public string Command => "setoutfit";
public string Description => Loc.GetString("set-outfit-command-description", ("requiredComponent", nameof(InventoryComponent)));
pdaComponent.ContainedID.FullName = entityManager.GetComponent<MetaDataComponent>(target).EntityName;
}
- invSystem.TryEquip(target, equipmentEntity, slot.Name, true, inventory: inventoryComponent);
+ invSystem.TryEquip(target, equipmentEntity, slot.Name, silent: true, force: true, inventory: inventoryComponent);
onEquipped?.Invoke(target, equipmentEntity);
}