research-technology-advanced-tools = Advanced Tools
research-technology-super-powercells = Super Powercells
research-technology-bluespace-storage = Bluespace Storage
+research-technology-portable-fission = Portable Fission
research-technology-chemistry = Chemistry
research-technology-surgical-tools = Surgical Tools
startingCharge: 0
- type: entity
- name: small microreactor cell
- description: A rechargeable standardized microreactor cell. Intended for low-power devices, it slowly recharges by itself.
+ parent: BasePowerCell
id: PowerCellMicroreactor
+ name: microreactor power cell
+ description: A rechargeable standardized microreactor cell. Has lower capacity but slowly recharges by itself.
suffix: Full
- parent: BasePowerCell
components:
- - type: Sprite
- layers:
- - map: [ "enum.PowerCellVisualLayers.Base" ]
- state: microreactor
- - map: [ "enum.PowerCellVisualLayers.Unshaded" ]
- state: o2
- shader: unshaded
- - type: Battery
- maxCharge: 50
- startingCharge: 50
- - type: BatterySelfRecharger
- autoRecharge: true
- autoRechargeRate: 0.16667 #takes about 5 minutes to charge itself back to full
+ - type: Sprite
+ layers:
+ - map: [ "enum.PowerCellVisualLayers.Base" ]
+ state: microreactor
+ - map: [ "enum.PowerCellVisualLayers.Unshaded" ]
+ state: o2
+ shader: unshaded
+ - type: Battery
+ maxCharge: 720
+ startingCharge: 720
+ - type: BatterySelfRecharger
+ autoRecharge: true
+ autoRechargeRate: 12 # takes 1 minute to charge itself back to full
+
+- type: entity
+ parent: PowerCellMicroreactor
+ id: PowerCellMicroreactorPrinted
+ suffix: Empty
+ components:
+ - type: Sprite
+ layers:
+ - map: [ "enum.PowerCellVisualLayers.Base" ]
+ state: microreactor
+ - map: [ "enum.PowerCellVisualLayers.Unshaded" ]
+ state: o2
+ shader: unshaded
+ visible: false
+ - type: Battery
+ startingCharge: 0
- type: entity
name: antique power cell prototype
- ClothingBackpackHolding
- ClothingBackpackSatchelHolding
- ClothingBackpackDuffelHolding
+
+- type: technology
+ id: PortableFission
+ name: research-technology-portable-fission
+ icon:
+ sprite: Objects/Power/power_cells.rsi
+ state: microreactor
+ discipline: Industrial
+ tier: 3
+ cost: 10000
+ recipeUnlocks:
+ - PowerCellMicroreactor
+ technologyPrerequisites:
+ - SuperPowercells