SubscribeLocalEvent<HyposprayComponent, UseInHandEvent>(OnUseInHand);
}
- private void UseHypospray(Entity<HyposprayComponent> entity, EntityUid target, EntityUid user)
+ private bool TryUseHypospray(Entity<HyposprayComponent> entity, EntityUid target, EntityUid user)
{
// if target is ineligible but is a container, try to draw from the container
if (!EligibleEntity(target, EntityManager, entity)
&& _solutionContainers.TryGetDrawableSolution(target, out var drawableSolution, out _))
{
- TryDraw(entity, target, drawableSolution.Value, user);
+ return TryDraw(entity, target, drawableSolution.Value, user);
}
- TryDoInject(entity, target, user);
+ return TryDoInject(entity, target, user);
}
private void OnUseInHand(Entity<HyposprayComponent> entity, ref UseInHandEvent args)
if (args.Handled)
return;
- TryDoInject(entity, args.User, args.User);
- args.Handled = true;
+ args.Handled = TryDoInject(entity, args.User, args.User);
}
public void OnAfterInteract(Entity<HyposprayComponent> entity, ref AfterInteractEvent args)
if (args.Handled || !args.CanReach || args.Target == null)
return;
- UseHypospray(entity, args.Target.Value, args.User);
- args.Handled = true;
+ args.Handled = TryUseHypospray(entity, args.Target.Value, args.User);
}
public void OnAttack(Entity<HyposprayComponent> entity, ref MeleeHitEvent args)
return true;
}
- private void TryDraw(Entity<HyposprayComponent> entity, Entity<BloodstreamComponent?> target, Entity<SolutionComponent> targetSolution, EntityUid user)
+ private bool TryDraw(Entity<HyposprayComponent> entity, Entity<BloodstreamComponent?> target, Entity<SolutionComponent> targetSolution, EntityUid user)
{
if (!_solutionContainers.TryGetSolution(entity.Owner, entity.Comp.SolutionName, out var soln,
out var solution) || solution.AvailableVolume == 0)
{
- return;
+ return false;
}
// Get transfer amount. May be smaller than _transferAmount if not enough room, also make sure there's room in the injector
Loc.GetString("injector-component-target-is-empty-message",
("target", Identity.Entity(target, EntityManager))),
entity.Owner, user);
- return;
+ return false;
}
var removedSolution = _solutionContainers.Draw(target.Owner, targetSolution, realTransferAmount);
if (!_solutionContainers.TryAddSolution(soln.Value, removedSolution))
{
- return;
+ return false;
}
_popup.PopupEntity(Loc.GetString("injector-component-draw-success-message",
("amount", removedSolution.Volume),
("target", Identity.Entity(target, EntityManager))), entity.Owner, user);
+ return true;
}
private bool EligibleEntity(EntityUid entity, IEntityManager entMan, HyposprayComponent component)
SubscribeLocalEvent<InjectorComponent, AfterInteractEvent>(OnInjectorAfterInteract);
}
- private void UseInjector(Entity<InjectorComponent> injector, EntityUid target, EntityUid user)
+ private bool TryUseInjector(Entity<InjectorComponent> injector, EntityUid target, EntityUid user)
{
// Handle injecting/drawing for solutions
if (injector.Comp.ToggleState == InjectorToggleMode.Inject)
{
if (SolutionContainers.TryGetInjectableSolution(target, out var injectableSolution, out _))
- {
- TryInject(injector, target, injectableSolution.Value, user, false);
- }
- else if (SolutionContainers.TryGetRefillableSolution(target, out var refillableSolution, out _))
- {
- TryInject(injector, target, refillableSolution.Value, user, true);
- }
- else if (TryComp<BloodstreamComponent>(target, out var bloodstream))
- {
- TryInjectIntoBloodstream(injector, (target, bloodstream), user);
- }
- else
- {
- Popup.PopupEntity(Loc.GetString("injector-component-cannot-transfer-message",
- ("target", Identity.Entity(target, EntityManager))), injector, user);
- }
+ return TryInject(injector, target, injectableSolution.Value, user, false);
+
+ if (SolutionContainers.TryGetRefillableSolution(target, out var refillableSolution, out _))
+ return TryInject(injector, target, refillableSolution.Value, user, true);
+
+ if (TryComp<BloodstreamComponent>(target, out var bloodstream))
+ return TryInjectIntoBloodstream(injector, (target, bloodstream), user);
+
+ Popup.PopupEntity(Loc.GetString("injector-component-cannot-transfer-message",
+ ("target", Identity.Entity(target, EntityManager))), injector, user);
+ return false;
}
- else if (injector.Comp.ToggleState == InjectorToggleMode.Draw)
+
+ if (injector.Comp.ToggleState == InjectorToggleMode.Draw)
{
// Draw from a bloodstream, if the target has that
if (TryComp<BloodstreamComponent>(target, out var stream) &&
SolutionContainers.ResolveSolution(target, stream.BloodSolutionName, ref stream.BloodSolution))
{
- TryDraw(injector, (target, stream), stream.BloodSolution.Value, user);
- return;
+ return TryDraw(injector, (target, stream), stream.BloodSolution.Value, user);
}
// Draw from an object (food, beaker, etc)
if (SolutionContainers.TryGetDrawableSolution(target, out var drawableSolution, out _))
- {
- TryDraw(injector, target, drawableSolution.Value, user);
- }
- else
- {
- Popup.PopupEntity(Loc.GetString("injector-component-cannot-draw-message",
- ("target", Identity.Entity(target, EntityManager))), injector.Owner, user);
- }
+ return TryDraw(injector, target, drawableSolution.Value, user);
+
+ Popup.PopupEntity(Loc.GetString("injector-component-cannot-draw-message",
+ ("target", Identity.Entity(target, EntityManager))), injector.Owner, user);
+ return false;
}
+ return false;
}
private void OnInjectDoAfter(Entity<InjectorComponent> entity, ref InjectorDoAfterEvent args)
if (args.Cancelled || args.Handled || args.Args.Target == null)
return;
- UseInjector(entity, args.Args.Target.Value, args.Args.User);
- args.Handled = true;
+ args.Handled = TryUseInjector(entity, args.Args.Target.Value, args.Args.User);
}
private void OnInjectorAfterInteract(Entity<InjectorComponent> entity, ref AfterInteractEvent args)
return;
}
- UseInjector(entity, target, args.User);
- args.Handled = true;
+ args.Handled = TryUseInjector(entity, target, args.User);
}
/// <summary>
});
}
- private void TryInjectIntoBloodstream(Entity<InjectorComponent> injector, Entity<BloodstreamComponent> target,
+ private bool TryInjectIntoBloodstream(Entity<InjectorComponent> injector, Entity<BloodstreamComponent> target,
EntityUid user)
{
// Get transfer amount. May be smaller than _transferAmount if not enough room
Popup.PopupEntity(
Loc.GetString("injector-component-cannot-inject-message",
("target", Identity.Entity(target, EntityManager))), injector.Owner, user);
- return;
+ return false;
}
var realTransferAmount = FixedPoint2.Min(injector.Comp.TransferAmount, chemSolution.AvailableVolume);
Popup.PopupEntity(
Loc.GetString("injector-component-cannot-inject-message",
("target", Identity.Entity(target, EntityManager))), injector.Owner, user);
- return;
+ return false;
}
// Move units from attackSolution to targetSolution
Dirty(injector);
AfterInject(injector, target);
+ return true;
}
- private void TryInject(Entity<InjectorComponent> injector, EntityUid targetEntity,
+ private bool TryInject(Entity<InjectorComponent> injector, EntityUid targetEntity,
Entity<SolutionComponent> targetSolution, EntityUid user, bool asRefill)
{
if (!SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out var soln,
out var solution) || solution.Volume == 0)
- return;
+ return false;
// Get transfer amount. May be smaller than _transferAmount if not enough room
var realTransferAmount =
Loc.GetString("injector-component-target-already-full-message",
("target", Identity.Entity(targetEntity, EntityManager))),
injector.Owner, user);
- return;
+ return false;
}
// Move units from attackSolution to targetSolution
Dirty(injector);
AfterInject(injector, targetEntity);
+ return true;
}
private void AfterInject(Entity<InjectorComponent> injector, EntityUid target)
RaiseLocalEvent(target, ref ev);
}
- private void TryDraw(Entity<InjectorComponent> injector, Entity<BloodstreamComponent?> target,
+ private bool TryDraw(Entity<InjectorComponent> injector, Entity<BloodstreamComponent?> target,
Entity<SolutionComponent> targetSolution, EntityUid user)
{
if (!SolutionContainers.TryGetSolution(injector.Owner, injector.Comp.SolutionName, out var soln,
out var solution) || solution.AvailableVolume == 0)
{
- return;
+ return false;
}
// Get transfer amount. May be smaller than _transferAmount if not enough room, also make sure there's room in the injector
Loc.GetString("injector-component-target-is-empty-message",
("target", Identity.Entity(target, EntityManager))),
injector.Owner, user);
- return;
+ return false;
}
// We have some snowflaked behavior for streams.
if (target.Comp != null)
{
DrawFromBlood(injector, (target.Owner, target.Comp), soln.Value, realTransferAmount, user);
- return;
+ return true;
}
// Move units from attackSolution to targetSolution
if (!SolutionContainers.TryAddSolution(soln.Value, removedSolution))
{
- return;
+ return false;
}
Popup.PopupEntity(Loc.GetString("injector-component-draw-success-message",
Dirty(injector);
AfterDraw(injector, target);
+ return true;
}
private void DrawFromBlood(Entity<InjectorComponent> injector, Entity<BloodstreamComponent> target,