contents:
- id: ClothingNeckCloakQm
- id: ClothingHeadsetCargo
+ - id: ClothingHeadHatBeretQM
+ - id: ClothingUniformJumpsuitQMFormal
- id: ClothingUniformJumpsuitQMTurtleneck
- id: ClothingUniformJumpskirtQMTurtleneck
- id: ClothingHandsGlovesColorBrown
- HamsterWearable
- WhitelistChameleon
+- type: entity
+ parent: ClothingHeadBase
+ id: ClothingHeadHatBeretQM
+ name: quartermaster's beret
+ description: A beret with the cargo's insignia emblazoned on it. For quartermasters that are more inclined towards style.
+ components:
+ - type: Sprite
+ sprite: Clothing/Head/Hats/beret_qm.rsi
+ - type: Clothing
+ sprite: Clothing/Head/Hats/beret_qm.rsi
+ - type: Tag
+ tags:
+ - ClothMade
+ - HamsterWearable
+ - WhitelistChameleon
+
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretHoS
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi
+- type: entity
+ parent: ClothingUniformBase
+ id: ClothingUniformJumpsuitQMFormal
+ name: quartermasters's formal suit
+ description: Inspired by the quartermasters of military's past, the perfect outfit for supplying a formal occasion.
+ components:
+ - type: Sprite
+ sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
+ - type: Clothing
+ sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
+
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitResearchDirector
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
- type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
\ No newline at end of file
+ sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
- ClothingUniformJumpsuitPrisoner
- ClothingUniformJumpskirtPrisoner
- ClothingHeadHatQMsoft
+ - ClothingHeadHatBeretQM
- ClothingUniformJumpsuitQM
- ClothingUniformJumpskirtQM
- ClothingUniformJumpsuitQMTurtleneck
- ClothingUniformJumpskirtQMTurtleneck
+ - ClothingUniformJumpsuitQMFormal
- ClothingHeadHatBeretRND
- ClothingUniformJumpsuitResearchDirector
- ClothingUniformJumpskirtResearchDirector
materials:
Cloth: 300
+- type: latheRecipe
+ id: ClothingUniformJumpsuitQMFormal
+ result: ClothingUniformJumpsuitQMFormal
+ completetime: 4
+ materials:
+ Cloth: 300
+
- type: latheRecipe
id: ClothingUniformJumpskirtQM
result: ClothingUniformJumpskirtQM
Cloth: 100
Durathread: 50
+- type: latheRecipe
+ id: ClothingHeadHatBeretQM
+ result: ClothingHeadHatBeretQM
+ completetime: 2
+ materials:
+ Cloth: 100
+ Durathread: 50
+
- type: latheRecipe
id: ClothingHeadHatBeretCmo
result: ClothingHeadHatBeretCmo
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, recoloured by Hanzdegloker",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "equipped-HELMET",
+ "directions": 4
+ },
+ {
+ "name": "equipped-HELMET-hamster",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Spritework done by Hanzdegloker",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "equipped-INNERCLOTHING",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}