- id: BoxMRE
prob: 0.1
+- type: entity
+ id: ClosetEmergencyN2FilledRandom
+ parent: ClosetEmergencyN2
+ suffix: Filled, Random
+ components:
+ - type: StorageFill
+ contents:
+ - id: ClothingMaskBreath
+ - id: EmergencyNitrogenTankFilled
+ prob: 0.80
+ orGroup: EmergencyTankOrRegularTank
+ - id: NitrogenTankFilled
+ prob: 0.20
+ orGroup: EmergencyTankOrRegularTank
+
- type: entity
id: ClosetFireFilled
parent: ClosetFire
stateDoorOpen: emergency_open
stateDoorClosed: emergency_door
+# Emergency N2 closet
+- type: entity
+ id: ClosetEmergencyN2
+ name: emergency nitrogen closet
+ parent: ClosetSteelBase
+ description: It's full of life-saving equipment. Assuming, that is, that you breathe nitrogen.
+ components:
+ - type: Appearance
+ - type: EntityStorageVisuals
+ stateBaseClosed: fire
+ stateDoorOpen: fire_open
+ stateDoorClosed: n2_door
+
# Fire safety closet
- type: entity
id: ClosetFire
"x": 32,
"y": 32
},
- "copyright": "Taken from tgstation, brigmedic locker is a resprited CMO locker by PuroSlavKing (Github)",
+ "copyright": "Taken from tgstation, brigmedic locker is a resprited CMO locker by PuroSlavKing (Github), n2_door state modified by Flareguy from fire_door, using sprites from /vg/station at https://github.com/vgstation-coders/vgstation13/commit/02b9f6894af4419c9f7e699a22c402b086d8067e",
"license": "CC-BY-SA-3.0",
"states": [
{
{
"name": "mixed_door"
},
+ {
+ "name": "n2_door"
+ },
{
"name": "oldcloset"
},