* Rebindable menu + move menu to default f11
* Moved to F10
* Specify which menu gets toggled by the EscapeMenu button
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
AddButton(ContentKeyFunctions.OpenAdminMenu);
AddButton(EngineKeyFunctions.WindowCloseAll);
AddButton(EngineKeyFunctions.WindowCloseRecent);
+ AddButton(EngineKeyFunctions.EscapeMenu);
AddHeader("ui-options-header-misc");
AddButton(ContentKeyFunctions.TakeScreenshot);
ui-options-function-open-guidebook = Open guidebook
ui-options-function-window-close-all = Close all windows
ui-options-function-window-close-recent = Close recent window
+ui-options-function-show-escape-menu = Toggle game menu
ui-options-function-take-screenshot = Take screenshot
ui-options-function-take-screenshot-no-ui = Take screenshot (without UI)
# Misc
- function: ShowEscapeMenu
type: State
- key: F12
+ key: F10
- function: CycleChatChannelForward
type: State
key: Tab