Co-authored-by: notquitehadouken <1isthisameme>
steps:
- tool: Screwing
doAfter: 2
+ - to: skeletonGlass
+ conditions:
+ - !type:EntityAnchored {}
+ steps:
+ - material: ReinforcedGlass
+ amount: 2
+ doAfter: 2
- to: skeletonWelded
completed:
- !type:SpawnPrototype
steps:
- tool: Prying
doAfter: 5
+
+ - node: skeletonGlass
+ entity: AirlockShuttleAssembly
+ edges:
+ - to: skeletonSilver
+ completed:
+ - !type:SpawnPrototype
+ prototype: SheetRGlass1
+ amount: 2
+ steps:
+ - tool: Prying
+ doAfter: 4
+ - to: airlockGlass
+ conditions:
+ - !type:EntityAnchored {}
+ steps:
+ - tool: Screwing
+ doAfter: 2
+
+ - node: airlockGlass
+ entity: AirlockGlassShuttle
+ edges:
+ - to: skeletonGlass
+ conditions:
+ - !type:EntityAnchored {}
+ - !type:DoorWelded {}
+ - !type:AirlockBolted
+ value: false
+ - !type:WirePanel {}
+ steps:
+ - tool: Prying
+ doAfter: 5
conditions:
- !type:TileNotBlocked
+- type: construction
+ name: glass shuttle airlock
+ id: AirlockGlassShuttle
+ graph: AirlockShuttle
+ startNode: start
+ targetNode: airlockGlass
+ category: construction-category-structures
+ description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together. This one has a window.
+ icon:
+ sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi
+ state: closed
+ # state: assembly
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
- type: construction
name: windoor
id: Windoor