give passive vents the correct sprite
placement:
mode: SnapgridCenter
components:
- # TODO ATMOS: Find sprite for this.
- type: Sprite
drawdepth: FloorObjects
sprite: Structures/Piping/Atmospherics/vent.rsi
- sprite: Structures/Piping/Atmospherics/pipe.rsi
state: pipeHalf
map: [ "enum.PipeVisualLayers.Pipe" ]
- - state: vent_off
+ - state: vent_passive
map: [ "enum.SubfloorLayers.FirstLayer" ]
- type: Appearance
- type: PipeColorVisuals
"license":"CC-BY-SA-3.0",
"copyright":"Taken from https://github.com/BeeStation/BeeStation-Hornet at commit 4ccd79de285e79e504308bcd6fa5908d6b7685f7",
"states":[
+ {
+ "name":"vent_passive",
+ "directions" : 4
+ },
{
"name":"vent_off",
"directions" : 4