-# Belts that need/have visualizers
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltUtility
- name: utility belt
- description: Can hold various things.
- components:
- - type: Sprite
- sprite: Clothing/Belt/utility.rsi
- - type: Clothing
- sprite: Clothing/Belt/utility.rsi
- - type: Storage
- maxItemSize: Normal
- # Don't add more than absolutely needed to this whitelist!
- # Utility belts shouldn't just be free extra storage.
- # This is only intended for basic engineering equipment.
- whitelist:
- tags:
- - Powerdrill
- - Wirecutter
- - Crowbar
- - Screwdriver
- - Flashlight
- - Wrench
- - GeigerCounter
- - Flare
- - CableCoil
- - CigPack
- - Radio
- - HolofanProjector
- - Multitool
- - AppraisalTool
- - JawsOfLife
- - GPS
- - WeldingMask
- - RemoteSignaller
- - UtilityKnife
- components:
- - StationMap
- - SprayPainter
- - SprayPainterAmmo
- - NetworkConfigurator
- - RCD
- - RCDAmmo
- - Welder
- - PowerCell
- - Geiger
- - TrayScanner
- - GasAnalyzer
- - HandLabeler
- - type: ItemMapper
- mapLayers:
- drill:
- whitelist:
- tags:
- - Powerdrill
- cutters_red:
- whitelist:
- tags:
- - Wirecutter
- crowbar:
- whitelist:
- tags:
- - Crowbar
- crowbar_red:
- whitelist:
- tags:
- - CrowbarRed
- jaws:
- whitelist:
- tags:
- - JawsOfLife
- screwdriver_nuke:
- whitelist:
- tags:
- - Screwdriver
- wrench:
- whitelist:
- tags:
- - Wrench
- multitool:
- whitelist:
- tags:
- - Multitool
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
- - type: Tag
- tags:
- - UtilityBelt
- - WhitelistChameleon
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltChiefEngineer
- name: chief engineer's toolbelt
- description: Holds tools, looks snazzy.
- components:
- - type: Sprite
- sprite: Clothing/Belt/ce.rsi
- - type: Clothing
- sprite: Clothing/Belt/ce.rsi
- - type: Storage
- grid:
- - 0,0,9,1
- # TODO: Fill this out more.
- whitelist:
- tags:
- - Wirecutter
- - Crowbar
- - Screwdriver
- - Flashlight
- - Wrench
- - GeigerCounter
- - Flare
- - CableCoil
- - Powerdrill
- - JawsOfLife
- - CigPack
- - Radio
- - HolofanProjector
- - Multitool
- - AppraisalTool
- - UtilityKnife
- components:
- - StationMap
- - SprayPainter
- - SprayPainterAmmo
- - NetworkConfigurator
- - RCD
- - RCDAmmo
- - Welder
- - Flash
- - Handcuff
- - PowerCell
- - Geiger
- - TrayScanner
- - GasAnalyzer
- - type: ItemMapper
- mapLayers:
- drill:
- whitelist:
- tags:
- - Powerdrill
- cutters_red:
- whitelist:
- tags:
- - Wirecutter
- crowbar:
- whitelist:
- tags:
- - Crowbar
- crowbar_red:
- whitelist:
- tags:
- - CrowbarRed
- jaws:
- whitelist:
- tags:
- - JawsOfLife
- screwdriver_nuke:
- whitelist:
- tags:
- - Screwdriver
- multitool:
- whitelist:
- tags:
- - Multitool
- wrench:
- whitelist:
- tags:
- - Wrench
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
- - type: StealTarget
- stealGroup: ChiefEngineerToolBelt
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltAssault
- name: assault belt
- description: A tactical assault belt.
- components:
- - type: Sprite
- sprite: Clothing/Belt/assault.rsi
- - type: Clothing
- sprite: Clothing/Belt/assault.rsi
- - type: Storage
- whitelist:
- tags:
- - CigPack
- - Taser
- components:
- - Stunbaton
- - FlashOnTrigger
- - SmokeOnTrigger
- - Flash
- - Handcuff
- - BallisticAmmoProvider
- - Ammo
- - type: ItemMapper
- mapLayers:
- flashbang:
- whitelist:
- components:
- - FlashOnTrigger
- stunbaton:
- whitelist:
- components:
- - Stunbaton
- tear_gas_grenade:
- whitelist:
- components:
- - SmokeOnTrigger
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltJanitor
- name: janibelt
- description: A belt used to hold most janitorial supplies.
- components:
- - type: Sprite
- sprite: Clothing/Belt/janitor.rsi
- - type: Clothing
- sprite: Clothing/Belt/janitor.rsi
- - type: Storage
- whitelist:
- tags:
- - Wrench
- - Bottle
- - Spray
- - Soap
- - Flashlight
- - CigPack
- - TrashBag
- - WetFloorSign
- - HolosignProjector
- - Plunger
- - GoldenPlunger
- - WireBrush
- components:
- - LightReplacer
- - SmokeOnTrigger
- maxItemSize: Large
- - type: ItemMapper
- mapLayers:
- bottle:
- whitelist:
- tags:
- - Bottle
- bottle_spray:
- whitelist:
- tags:
- - Spray
- wrench:
- whitelist:
- tags:
- - Wrench
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltMedical
- name: medical belt
- description: Can hold various medical equipment.
- components:
- - type: Sprite
- sprite: Clothing/Belt/medical.rsi
- - type: Clothing
- sprite: Clothing/Belt/medical.rsi
- - type: Storage
- whitelist:
- tags:
- - Wrench
- - Bottle
- - Spray
- - Brutepack
- - Bloodpack
- - Gauze
- - Ointment
- - CigPack
- - PillCanister
- - Radio
- - DiscreteHealthAnalyzer
- - SurgeryTool
- - Dropper
- components:
- - Hypospray
- - Injector
- - Pill
- - HandLabeler
- - type: ItemMapper
- mapLayers:
- bottle:
- whitelist:
- tags:
- - Bottle
- hypo:
- whitelist:
- components:
- - Hypospray
- pill:
- whitelist:
- components:
- - Pill
- tags:
- - PillCanister
- bottle_spray:
- whitelist:
- tags:
- - Spray
- # spray_med:
- # whitelist:
- # tags:
- # - SprayMedical
- # wrench_medical:
- # whitelist:
- # tags:
- # - WrenchMedical
- wrench:
- whitelist:
- tags:
- - Wrench
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
-
-- type: entity
- parent: ClothingBeltMedical
- id: ClothingBeltMedicalEMT
- name: EMT belt
- description: Perfect for holding various equipment for medical emergencies.
- components:
- - type: Sprite
- sprite: Clothing/Belt/emt.rsi
- - type: Clothing
- sprite: Clothing/Belt/emt.rsi
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltPlant
- name: botanical belt
- description: A belt used to hold most hydroponics supplies. Suprisingly, not green.
- components:
- - type: Sprite
- sprite: Clothing/Belt/plant.rsi
- - type: Clothing
- sprite: Clothing/Belt/plant.rsi
- - type: Storage
- whitelist:
- tags:
- # - PlantAnalyzer
- - PlantSampleTaker
- - BotanyShovel
- - BotanyHoe
- - BotanyHatchet
- - PlantSampleTaker
- - PlantBGone
- - Bottle
- - Syringe
- - CigPack
- - Dropper
- components:
- - Seed
- - Smokable
- - HandLabeler
- - type: ItemMapper
- mapLayers:
- hatchet:
- whitelist:
- tags:
- - BotanyHatchet
- # hydro:
- # whitelist:
- # tags:
- # - PlantAnalyzer # Dunno what to put here, should be aight.
- hoe:
- whitelist:
- tags:
- - BotanyHoe
- secateurs: # We don't have secateurs and this looks similar enough.
- whitelist:
- tags:
- - BotanyShovel
- plantbgone:
- whitelist:
- tags:
- - PlantBGone
- bottle:
- whitelist:
- tags:
- - Bottle
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
-
-- type: entity
- parent: ClothingBeltStorageBase
- id: ClothingBeltChef
- name: chef belt
- description: A belt used to hold kitchen knives and condiments for quick access.
- components:
- - type: Sprite
- sprite: Clothing/Belt/chef.rsi
- - type: Clothing
- sprite: Clothing/Belt/chef.rsi
- - type: Storage
- whitelist:
- tags:
- - KitchenKnife
- - Cleaver
- - RollingPin
- - Coldsauce
- - Enzyme
- - Hotsauce
- - Ketchup
- - BBQsauce
- - SaltShaker
- - PepperShaker
- - CigPack
- - Packet
- - Skewer
- - MonkeyCube
- - Mayo
- components:
- - Mousetrap
- - Smokable
- - Utensil
- - type: ItemMapper
- mapLayers:
- kitchenknife:
- whitelist:
- tags:
- - KitchenKnife
- cleaver:
- whitelist:
- tags:
- - Cleaver
- rollingpin:
- whitelist:
- tags:
- - RollingPin
- coldsauce:
- whitelist:
- tags:
- - Coldsauce
- enzyme:
- whitelist:
- tags:
- - Enzyme
- hotsauce:
- whitelist:
- tags:
- - Hotsauce
- ketchup:
- whitelist:
- tags:
- - Ketchup
- bbqsauce:
- whitelist:
- tags:
- - BBQsauce
- saltshaker:
- whitelist:
- tags:
- - SaltShaker
- peppershaker:
- whitelist:
- tags:
- - PepperShaker
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
-
-- type: entity
- parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseSecurityContraband]
- id: ClothingBeltSecurity
- name: security belt
- description: Can hold security gear like handcuffs and flashes.
- components:
- - type: Sprite
- sprite: Clothing/Belt/security.rsi
- - type: Clothing
- sprite: Clothing/Belt/security.rsi
- - type: ExplosionResistance
- damageCoefficient: 0.9
- - type: Storage
- whitelist:
- tags:
- - CigPack
- - Taser
- - SecBeltEquip
- - Radio
- - Sidearm
- - MagazinePistol
- - MagazineMagnum
- - CombatKnife
- - Truncheon
- - HandGrenade
- components:
- - Stunbaton
- - FlashOnTrigger
- - SmokeOnTrigger
- - Flash
- - Handcuff
- - BallisticAmmoProvider
- - CartridgeAmmo
- - DoorRemote
- - Whistle
- - BalloonPopper
- - type: ItemMapper
- mapLayers:
- flashbang:
- whitelist:
- components:
- - FlashOnTrigger
- stunbaton:
- whitelist:
- components:
- - Stunbaton
- tear_gas_grenade:
- whitelist:
- components:
- - SmokeOnTrigger
- sprite: Clothing/Belt/belt_overlay.rsi
- - type: Appearance
+## Belts that need/have visualizers
- type: entity
parent: [ClothingBeltBase, ClothingSlotBase, BaseCommandContraband]
- CaptainSabre
- type: Appearance
-# Belts without visualizers
+- type: entity
+ parent: ClothingBeltStorageBase
+ id: ClothingBeltQuiver
+ name: quiver
+ description: Can hold up to 15 arrows, and fits snug around your waist.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/quiver.rsi
+ layers:
+ - state: icon
+ - map: [ "enum.StorageContainerVisualLayers.Fill" ]
+ visible: false
+ - type: Clothing
+ - type: Storage
+ grid:
+ - 0,0,7,3
+ maxItemSize: Small
+ whitelist:
+ tags:
+ - Arrow
+ - Plunger
+ - type: Appearance
+ - type: StorageContainerVisuals
+ maxFillLevels: 3
+ fillBaseName: fill-
+ - type: Construction
+ graph: Quiver
+ node: Quiver
+
+## Belts without visualizers
- type: entity
parent: [ClothingBeltAmmoProviderBase, BaseSecurityBartenderContraband]
capacity: 14
- type: entity
- parent: ClothingBeltBase
- id: ClothingBeltChampion
- name: championship belt
- description: Proves to the world that you are the strongest!
+ parent: [ ClothingBeltStorageBase, BaseMagicalContraband ]
+ id: ClothingBeltWand
+ name: wand belt
+ description: A belt designed to hold various rods of power. A veritable fanny pack of exotic magic.
components:
- type: Sprite
- sprite: Clothing/Belt/champion.rsi
+ sprite: Clothing/Belt/wand.rsi
- type: Clothing
- sprite: Clothing/Belt/champion.rsi
- quickEquip: true
- - type: Tag
- tags:
- - Kangaroo
+ sprite: Clothing/Belt/wand.rsi
+ - type: Storage
+ grid:
+ - 0,0,15,1
+ whitelist:
+ tags:
+ - WizardWand
+ - WhitelistChameleon
+
+## Holsters
- type: entity
parent: ClothingBeltStorageBase
sprite: Clothing/Belt/syndieholster.rsi
- type: Clothing
sprite: Clothing/Belt/syndieholster.rsi
- - type: Item
- size: Ginormous
- type: Storage
maxItemSize: Huge
grid:
- 0,0,3,3
whitelist:
components:
- - Gun
- - BallisticAmmoProvider
- - CartridgeAmmo
+ - Gun
+ - BallisticAmmoProvider
+ - CartridgeAmmo
- type: StaticPrice
price: 500
+## Webbing
+
+# Weirdly the only webbing with a storage whitelist and item mapper.
+# Might be worth making less common (armory only?) and removing the whitelist to eliminate the inconsistency.
- type: entity
parent: ClothingBeltSecurity
id: ClothingBeltSecurityWebbing
sprite: Clothing/Belt/militarywebbingmed.rsi
- type: Clothing
sprite: Clothing/Belt/militarywebbingmed.rsi
- - type: Item
- size: Huge
- - type: ExplosionResistance
- damageCoefficient: 0.1
-
-- type: entity
- parent: ClothingBeltBase
- id: ClothingBeltSuspendersRed
- name: red suspenders
- description: For holding your pants up.
- components:
- - type: Tag
- tags:
- - MimeBelt
- - type: Sprite
- sprite: Clothing/Belt/suspenders_red.rsi
- state: icon
- - type: Clothing
- sprite: Clothing/Belt/suspenders_red.rsi
- quickEquip: true
-
-- type: entity
- parent: ClothingBeltSuspendersRed
- id: ClothingBeltSuspendersBlack
- name: black suspenders
- components:
- - type: Sprite
- sprite: Clothing/Belt/suspenders_black.rsi
- - type: Clothing
- sprite: Clothing/Belt/suspenders_black.rsi
-
-- type: entity
- parent: [ ClothingBeltStorageBase, BaseMagicalContraband ]
- id: ClothingBeltWand
- name: wand belt
- description: A belt designed to hold various rods of power. A veritable fanny pack of exotic magic.
- components:
- - type: Sprite
- sprite: Clothing/Belt/wand.rsi
- - type: Clothing
- sprite: Clothing/Belt/wand.rsi
- - type: Storage
- grid:
- - 0,0,15,1
- whitelist:
- tags:
- - WizardWand
--- /dev/null
+# Belts meant to be used by a specific job to hold their tools
+
+- type: entity
+ abstract: true
+ parent: ClothingBeltStorageBase
+ id: BaseClothingBeltEngineering
+ components:
+ - type: Storage
+ # Don't add more than absolutely needed to this whitelist!
+ # Utility belts shouldn't just be free extra storage.
+ # This is only intended for basic engineering equipment.
+ whitelist:
+ tags:
+ - Powerdrill
+ - Wirecutter
+ - Crowbar
+ - Screwdriver
+ - Flashlight
+ - Wrench
+ - GeigerCounter
+ - Flare
+ - CableCoil
+ - CigPack
+ - Radio
+ - HolofanProjector
+ - Multitool
+ - AppraisalTool
+ - JawsOfLife
+ - GPS
+ - WeldingMask
+ - RemoteSignaller
+ - UtilityKnife
+ components:
+ - StationMap
+ - SprayPainter
+ - SprayPainterAmmo
+ - NetworkConfigurator
+ - RCD
+ - RCDAmmo
+ - Welder
+ - PowerCell
+ - Geiger
+ - TrayScanner
+ - GasAnalyzer
+ - HandLabeler
+ - type: ItemMapper
+ sprite: &BeltOverlay Clothing/Belt/belt_overlay.rsi
+ mapLayers:
+ drill:
+ whitelist:
+ tags:
+ - Powerdrill
+ cutters_red:
+ whitelist:
+ tags:
+ - Wirecutter
+ crowbar:
+ whitelist:
+ tags:
+ - Crowbar
+ crowbar_red:
+ whitelist:
+ tags:
+ - CrowbarRed
+ jaws:
+ whitelist:
+ tags:
+ - JawsOfLife
+ screwdriver_nuke:
+ whitelist:
+ tags:
+ - Screwdriver
+ wrench:
+ whitelist:
+ tags:
+ - Wrench
+ multitool:
+ whitelist:
+ tags:
+ - Multitool
+ - type: Appearance
+
+- type: entity
+ parent: BaseClothingBeltEngineering
+ id: ClothingBeltUtility
+ name: utility belt
+ description: Can hold various things.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/utility.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/utility.rsi
+ - type: Tag
+ tags:
+ - UtilityBelt
+ - WhitelistChameleon
+
+- type: entity
+ parent: BaseClothingBeltEngineering
+ id: ClothingBeltChiefEngineer
+ name: chief engineer's toolbelt
+ description: Holds tools, looks snazzy.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/ce.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/ce.rsi
+ - type: Storage
+ grid:
+ - 0,0,9,1
+ - type: StealTarget
+ stealGroup: ChiefEngineerToolBelt
+
+- type: entity
+ parent: ClothingBeltStorageBase
+ id: ClothingBeltJanitor
+ name: janibelt
+ description: A belt used to hold most janitorial supplies.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/janitor.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/janitor.rsi
+ - type: Storage
+ maxItemSize: Large
+ whitelist:
+ tags:
+ - Wrench
+ - Bottle
+ - Spray
+ - Soap
+ - Flashlight
+ - CigPack
+ - TrashBag
+ - WetFloorSign
+ - HolosignProjector
+ - Plunger
+ - GoldenPlunger
+ - WireBrush
+ components:
+ - LightReplacer
+ - SmokeOnTrigger
+ - type: ItemMapper
+ sprite: *BeltOverlay
+ mapLayers:
+ bottle:
+ whitelist:
+ tags:
+ - Bottle
+ bottle_spray:
+ whitelist:
+ tags:
+ - Spray
+ wrench:
+ whitelist:
+ tags:
+ - Wrench
+ - type: Appearance
+
+- type: entity
+ parent: ClothingBeltStorageBase
+ id: ClothingBeltMedical
+ name: medical belt
+ description: Can hold various medical equipment.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/medical.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/medical.rsi
+ - type: Storage
+ whitelist:
+ tags:
+ - Wrench
+ - Bottle
+ - Spray
+ - Brutepack
+ - Bloodpack
+ - Gauze
+ - Ointment
+ - CigPack
+ - PillCanister
+ - Radio
+ - DiscreteHealthAnalyzer
+ - SurgeryTool
+ - Dropper
+ components:
+ - Hypospray
+ - Injector
+ - Pill
+ - HandLabeler
+ - type: ItemMapper
+ sprite: *BeltOverlay
+ mapLayers:
+ bottle:
+ whitelist:
+ tags:
+ - Bottle
+ hypo:
+ whitelist:
+ components:
+ - Hypospray
+ pill:
+ whitelist:
+ components:
+ - Pill
+ tags:
+ - PillCanister
+ bottle_spray:
+ whitelist:
+ tags:
+ - Spray
+ # spray_med:
+ # whitelist:
+ # tags:
+ # - SprayMedical
+ # wrench_medical:
+ # whitelist:
+ # tags:
+ # - WrenchMedical
+ wrench:
+ whitelist:
+ tags:
+ - Wrench
+ - type: Appearance
+
+- type: entity
+ parent: ClothingBeltMedical
+ id: ClothingBeltMedicalEMT
+ name: EMT belt
+ description: Perfect for holding various equipment for medical emergencies.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/emt.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/emt.rsi
+
+- type: entity
+ parent: ClothingBeltStorageBase
+ id: ClothingBeltPlant
+ name: botanical belt
+ description: A belt used to hold most hydroponics supplies. Suprisingly, not green.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/plant.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/plant.rsi
+ - type: Storage
+ whitelist:
+ tags:
+ # - PlantAnalyzer
+ - PlantSampleTaker
+ - BotanyShovel
+ - BotanyHoe
+ - BotanyHatchet
+ - PlantSampleTaker
+ - PlantBGone
+ - Bottle
+ - Syringe
+ - CigPack
+ - Dropper
+ components:
+ - Seed
+ - Smokable
+ - HandLabeler
+ - type: ItemMapper
+ sprite: *BeltOverlay
+ mapLayers:
+ hatchet:
+ whitelist:
+ tags:
+ - BotanyHatchet
+ # hydro:
+ # whitelist:
+ # tags:
+ # - PlantAnalyzer # Dunno what to put here, should be aight.
+ hoe:
+ whitelist:
+ tags:
+ - BotanyHoe
+ secateurs: # We don't have secateurs and this looks similar enough.
+ whitelist:
+ tags:
+ - BotanyShovel
+ plantbgone:
+ whitelist:
+ tags:
+ - PlantBGone
+ bottle:
+ whitelist:
+ tags:
+ - Bottle
+ - type: Appearance
+
+- type: entity
+ parent: ClothingBeltStorageBase
+ id: ClothingBeltChef
+ name: chef belt
+ description: A belt used to hold kitchen knives and condiments for quick access.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/chef.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/chef.rsi
+ - type: Storage
+ whitelist:
+ tags:
+ - KitchenKnife
+ - Cleaver
+ - RollingPin
+ - Coldsauce
+ - Enzyme
+ - Hotsauce
+ - Ketchup
+ - BBQsauce
+ - SaltShaker
+ - PepperShaker
+ - CigPack
+ - Packet
+ - Skewer
+ - MonkeyCube
+ - Mayo
+ components:
+ - Mousetrap
+ - Smokable
+ - Utensil
+ - type: ItemMapper
+ sprite: *BeltOverlay
+ mapLayers:
+ kitchenknife:
+ whitelist:
+ tags:
+ - KitchenKnife
+ cleaver:
+ whitelist:
+ tags:
+ - Cleaver
+ rollingpin:
+ whitelist:
+ tags:
+ - RollingPin
+ coldsauce:
+ whitelist:
+ tags:
+ - Coldsauce
+ enzyme:
+ whitelist:
+ tags:
+ - Enzyme
+ hotsauce:
+ whitelist:
+ tags:
+ - Hotsauce
+ ketchup:
+ whitelist:
+ tags:
+ - Ketchup
+ bbqsauce:
+ whitelist:
+ tags:
+ - BBQsauce
+ saltshaker:
+ whitelist:
+ tags:
+ - SaltShaker
+ peppershaker:
+ whitelist:
+ tags:
+ - PepperShaker
+ - type: Appearance
+
+- type: entity
+ parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseSecurityContraband]
+ id: ClothingBeltSecurity
+ name: security belt
+ description: Can hold security gear like handcuffs and flashes.
+ components:
+ - type: Sprite
+ sprite: Clothing/Belt/security.rsi
+ - type: Clothing
+ sprite: Clothing/Belt/security.rsi
+ - type: ExplosionResistance
+ damageCoefficient: 0.9
+ - type: Storage
+ whitelist:
+ tags:
+ - CigPack
+ - Taser
+ - SecBeltEquip
+ - Radio
+ - Sidearm
+ - MagazinePistol
+ - MagazineMagnum
+ - CombatKnife
+ - Truncheon
+ - HandGrenade
+ components:
+ - Stunbaton
+ - FlashOnTrigger
+ - SmokeOnTrigger
+ - Flash
+ - Handcuff
+ - BallisticAmmoProvider
+ - CartridgeAmmo
+ - DoorRemote
+ - Whistle
+ - BalloonPopper
+ - type: ItemMapper
+ sprite: *BeltOverlay
+ mapLayers:
+ flashbang:
+ whitelist:
+ components:
+ - FlashOnTrigger
+ stunbaton:
+ whitelist:
+ components:
+ - Stunbaton
+ tear_gas_grenade:
+ whitelist:
+ components:
+ - SmokeOnTrigger
+ - type: Appearance