slots:
- Belt
- type: OnUseTimerTrigger
- delay: 3.5
+ delay: 3
- type: Damageable
damageContainer: Inorganic
- type: Destructible
parent: [ BaseEngineeringContraband, SmokeGrenade ]
id: MetalFoamGrenade
name: metal foam grenade
- description: An emergency tool used for patching up holes. Almost as good as real walls.
+ description: An emergency tool used for patching breaches with special quick-set metal foam. Almost as good as real walls.
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/metalfoam.rsi
+ - type: OnUseTimerTrigger
+ delay: 1.5
- type: SmokeOnTrigger
- duration: 10
- spreadAmount: 13
+ duration: 2
+ spreadAmount: 5
smokePrototype: AluminiumMetalFoam
- type: StaticPrice
price: 350
components:
- type: Sprite
sprite: Objects/Weapons/Grenades/syndgrenade.rsi
+ - type: OnUseTimerTrigger
+ delay: 5
- type: SoundOnTrigger
sound:
path: /Audio/Effects/Emotes/parp1.ogg
behaviors:
- !type:TriggerBehavior
- type: ScatteringGrenade
+ - type: OnUseTimerTrigger
+ delay: 3
- type: Tag
tags:
- HandGrenade
- type: Sprite
sprite: Objects/Weapons/Grenades/clusterbang.rsi
state: base-0
- - type: OnUseTimerTrigger
- delay: 3.5
- type: entity
parent: ClusterBang
volume: 5
initialBeepDelay: 0
beepInterval: 0.5
- delay: 3.5
- type: EmitSoundOnTrigger
sound:
path: "/Audio/Machines/door_lock_off.ogg"
volume: 5
initialBeepDelay: 0
beepInterval: 2
- delay: 3.5
- type: EmitSoundOnTrigger
sound:
path: "/Audio/Weapons/Guns/Gunshots/batrifle.ogg"