[Dependency] private readonly IConfigurationManager _configuration = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly ISharedPlayerManager _player = default!;
+ [Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] protected readonly IGameTiming Timing = default!;
if (PausedMap != null && Exists(PausedMap))
return;
- var map = _mapManager.CreateMap();
- _mapManager.SetMapPaused(map, true);
- PausedMap = _mapManager.GetMapEntityId(map);
+ PausedMap = _map.CreateMap();
+ _map.SetPaused(PausedMap.Value, true);
}
public bool IsInPausedMap(Entity<TransformComponent?> entity)