using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Ninja.Components;
-using Content.Shared.Physics;
using Content.Shared.Popups;
+using Content.Shared.Examine;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Timing;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedChargesSystem _charges = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
- [Dependency] private readonly SharedInteractionSystem _interaction = default!;
+ [Dependency] private readonly ExamineSystemShared _examine = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
_popup.PopupClient(Loc.GetString("dash-ability-no-charges", ("item", uid)), user, user);
return;
}
-
- var origin = Transform(user).MapPosition;
+ var origin = _transform.GetMapCoordinates(user);
var target = args.Target.ToMap(EntityManager, _transform);
// prevent collision with the user duh
- if (!_interaction.InRangeUnobstructed(origin, target, 0f, CollisionGroup.Opaque, uid => uid == user))
+ if (!_examine.InRangeUnOccluded(origin, target, SharedInteractionSystem.MaxRaycastRange, null))
{
// can only dash if the destination is visible on screen
_popup.PopupClient(Loc.GetString("dash-ability-cant-see", ("item", uid)), user, user);