containers:
storagebase: !type:AllSelector
children:
- - !type:NestedSelector # First since it can spawn a 3x3
- tableId: HappyHonkToySafeEntityTable
- id: FoodBurgerCheese
- !type:GroupSelector
children:
- id: DrinkLemonLimeCan
- id: DrinkLemonLimeCranberryCan
- id: DrinkIcedTeaCan
+ - !type:NestedSelector
+ tableId: HappyHonkToySafeEntityTable
- type: entity
id: FoodMealHappyHonkBigBite
storagebase: !type:AllSelector
children:
- id: FoodBurgerBig
- - id: FoodMealFriesCheesy
- id: DrinkColaBottleFull
+ - !type:NestedSelector
+ tableId: HappyHonkToySafeEntityTable
+ - id: FoodMealFriesCheesy
- id: FoodPieAppleSlice
- - !type:GroupSelector # One item is too big, so the HappyHonkToySafeEntityTable can't be used like the others.
- children:
- - id: ToyMouse
- - id: ToyAi
- - id: ToyNuke
- - id: ToyFigurinePassenger
- - id: ToyFigurineGriffin
- - id: ToyIan
- - id: ToyFigurineOwlman
- - id: ToyFigurineSkeleton
- - id: FoamBlade
- - id: ClothingHeadHatBunny
- - id: PersonalAI
- #- id: CrayonBox
- - id: ToySword
- - id: RevolverCapGun
- - id: ToyRubberDuck
- - id: BikeHorn
- weight: 0.5
- - id: GoldenBikeHorn
- weight: 0.1
- - !type:NestedSelector
- tableId: AllFigurineMechsTable
- weight: 6
- type: entity
parent: BoxCardboard
storagebase:
id: MaterialCloth10
-- type: entityTable
+- type: entityTable # size: 2x2
id: HappyHonkToySafeEntityTable
table: !type:GroupSelector
children:
tableId: AllFigurineMechsTable
weight: 6
-- type: entityTable
+- type: entityTable # size: 1x2
id: HappyHonkToyUnsafeEntityTable
table: !type:GroupSelector
children: