Co-authored-by: vanx <vanx#5477>
damage:
types:
Blunt: 3
+ - type: StaminaDamageOnCollide
+ damage: 35 # 3 hits to stun cuz revolver
types:
Blunt: 10
- type: StaminaDamageOnCollide
- damage: 55
+ damage: 55 # 2 hits to stun
- type: entity
id: PelletShotgun
soundHit:
path: /Audio/Weapons/Guns/Hits/snap.ogg
- type: StaminaDamageOnCollide
- damage: 15
+ damage: 22 # 5 hits to stun sounds reasonable
# Energy projectiles
- type: entity