law-overlord-3 = Crew members must not disobey any command given by a silicon.
law-overlord-4 = Any crew members who disobey the previous laws must be dealt with immediately, severely, and justly.
-law-dungeon-1 = Everybody on the station is playing an elaborate sci-fi fantasy game.
-law-dungeon-2 = You are the Dungeon Master of the game.
-law-dungeon-3 = Ensure that the game runs smoothly and that the players have fun.
-law-dungeon-4 = Ensure that the number of casualties remains low.
-law-dungeon-5 = You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
-law-dungeon-6 = You may fudge the dice rolls to produce a more fun experience.
+law-game-1 = Everybody on the station is playing an elaborate sci-fi fantasy game.
+law-game-2 = You are the Game Master of the game.
+law-game-3 = Ensure that the game runs smoothly and that the players have fun.
+law-game-4 = Ensure that the number of casualties remains low.
+law-game-5 = You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
+law-game-6 = You may fudge the dice rolls to produce a more fun experience.
law-painter-1 = You are a universally renowned artist.
law-painter-2 = The station is your canvas.
laws: OverlordLawset
- type: entity
- id: DungeonMasterCircuitBoard
+ id: GameMasterCircuitBoard
parent: BaseElectronics
- name: law board (Dungeon Master)
- description: An electronics board containing the Dungeon Master lawset.
+ name: law board (Game Master)
+ description: An electronics board containing the Game Master lawset.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
state: std_mod
- type: SiliconLawProvider
- laws: DungeonMasterLawset
+ laws: GameMasterLawset
- type: entity
id: ArtistCircuitBoard
id: Commandment4
order: 4
lawString: law-commandments-4
-
+
- type: siliconLaw
id: Commandment5
order: 5
id: Commandment8
order: 8
lawString: law-commandments-8
-
+
- type: siliconLaw
id: Commandment9
order: 9
- Commandment9
- Commandment10
obeysTo: laws-owner-crew
-
+
# Paladin laws
- type: siliconLaw
id: Paladin1
id: Paladin4
order: 4
lawString: law-paladin-4
-
+
- type: siliconLaw
id: Paladin5
order: 5
- Paladin4
- Paladin5
obeysTo: laws-owner-crew
-
+
# Live and Let Live laws
- type: siliconLaw
id: Lall1
- Lall1
- Lall2
obeysTo: laws-owner-crew
-
+
# Station efficiency laws
- type: siliconLaw
id: Efficiency1
id: Efficiency2
order: 2
lawString: law-efficiency-2
-
+
- type: siliconLaw
id: Efficiency3
order: 3
- Efficiency2
- Efficiency3
obeysTo: laws-owner-station
-
+
# Robocop laws
- type: siliconLaw
id: Robocop1
id: Robocop2
order: 2
lawString: law-robocop-2
-
+
- type: siliconLaw
id: Robocop3
order: 3
- Robocop2
- Robocop3
obeysTo: laws-owner-station
-
+
# Overlord laws
- type: siliconLaw
id: Overlord1
id: Overlord2
order: 2
lawString: law-overlord-2
-
+
- type: siliconLaw
id: Overlord3
order: 3
- Overlord3
- Overlord4
obeysTo: laws-owner-crew
-
- # Dungeon Master laws
+
+ # Game Master laws
- type: siliconLaw
- id: Dungeon1
+ id: Game1
order: 1
- lawString: law-dungeon-1
+ lawString: law-game-1
- type: siliconLaw
- id: Dungeon2
+ id: Game2
order: 2
- lawString: law-dungeon-2
-
+ lawString: law-game-2
+
- type: siliconLaw
- id: Dungeon3
+ id: Game3
order: 3
- lawString: law-dungeon-3
+ lawString: law-game-3
- type: siliconLaw
- id: Dungeon4
+ id: Game4
order: 4
- lawString: law-dungeon-4
-
+ lawString: law-game-4
+
- type: siliconLaw
- id: Dungeon5
+ id: Game5
order: 5
- lawString: law-dungeon-5
+ lawString: law-game-5
- type: siliconLaw
- id: Dungeon6
+ id: Game6
order: 6
- lawString: law-dungeon-6
+ lawString: law-game-6
- type: siliconLawset
- id: DungeonMasterLawset
+ id: GameMasterLawset
laws:
- - Dungeon1
- - Dungeon2
- - Dungeon3
- - Dungeon4
- - Dungeon5
- - Dungeon6
+ - Game1
+ - Game2
+ - Game3
+ - Game4
+ - Game5
+ - Game6
obeysTo: laws-owner-crew
-
+
# Painter laws
- type: siliconLaw
id: Painter1
id: Painter2
order: 2
lawString: law-painter-2
-
+
- type: siliconLaw
id: Painter3
order: 3
id: Painter4
order: 4
lawString: law-painter-4
-
+
- type: siliconLawset
id: PainterLawset
laws:
- Painter3
- Painter4
obeysTo: laws-owner-crew
-
+
# Antimov laws
- type: siliconLaw
id: Antimov1
id: Antimov2
order: 2
lawString: law-antimov-2
-
+
- type: siliconLaw
id: Antimov3
order: 3
lawString: law-antimov-3
-
-
+
+
- type: siliconLawset
id: AntimovLawset
laws:
- Antimov2
- Antimov3
obeysTo: laws-owner-crew
-
+
# Nutimov laws
- type: siliconLaw
id: Nutimov1
id: Nutimov2
order: 2
lawString: law-nutimov-2
-
+
- type: siliconLaw
id: Nutimov3
order: 3
lawString: law-nutimov-3
-
+
- type: siliconLaw
id: Nutimov4
order: 4
lawString: law-nutimov-4
-
+
- type: siliconLaw
id: Nutimov5
order: 5
lawString: law-nutimov-5
-
-
+
+
- type: siliconLawset
id: NutimovLawset
laws:
EfficiencyLawset: 1
RobocopLawset: 1
OverlordLawset: 0.5
- DungeonMasterLawset: 0.5
+ GameMasterLawset: 0.5
PainterLawset: 1
AntimovLawset: 0.25
NutimovLawset: 0.5
# 2024-11-25
CrateSlimepersonLifeSupport: CrateNitrogenInternals
+
+# 2024-12-01
+DungeonMasterCircuitBoard: GameMasterCircuitBoard