- type: StaticPrice
price: 500
+- type: entity
+ parent: [BaseWeaponBattery, BaseGunWieldable]
+ id: BaseLaserRifle
+ abstract: true
+ components:
+ - type: Item
+ size: Large
+ - type: Sprite
+ sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
+ layers:
+ - state: base
+ map: ["enum.GunVisualLayers.Base"]
+ - state: mag-unshaded-4
+ map: ["enum.GunVisualLayers.MagUnshaded"]
+ shader: unshaded
+ - type: MagazineVisuals
+ magState: mag
+ steps: 5
+ zeroVisible: false
+ - type: Appearance
+ - type: Clothing
+ sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
+ - type: Gun
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ - type: HitscanBatteryAmmoProvider
+ proto: RedLaser
+ fireCost: 62.5
+ - type: StaticPrice
+ price: 420
+
- type: entity
id: BaseWeaponPowerCell
parent: BaseItem
- type: entity
name: laser carbine
- parent: [BaseWeaponBattery, BaseGunWieldable]
+ parent: [BaseLaserRifle, BaseGunWieldable, BaseSecurityContraband]
id: WeaponLaserCarbine
description: Favoured by Nanotrasen Security for being cheap and easy to use.
- components:
- - type: Item
- size: Large
- - type: Sprite
- sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
- layers:
- - state: base
- map: ["enum.GunVisualLayers.Base"]
- - state: mag-unshaded-4
- map: ["enum.GunVisualLayers.MagUnshaded"]
- shader: unshaded
- - type: MagazineVisuals
- magState: mag
- steps: 5
- zeroVisible: false
- - type: Appearance
- - type: Clothing
- sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
- - type: Gun
- selectedMode: SemiAuto
- availableModes:
- - SemiAuto
- - type: HitscanBatteryAmmoProvider
- proto: RedLaser
- fireCost: 62.5
- - type: StaticPrice
- price: 420
- type: entity
name: practice laser carbine
- parent: [WeaponLaserCarbine, BaseGunWieldable]
+ parent: [BaseLaserRifle, BaseGunWieldable]
id: WeaponLaserCarbinePractice
description: This modified laser carbine fires nearly harmless beams in the 40-watt range, for target practice.
components: