* Remove StaminaResistance from places where it should not be
* I lost a nukie round because of this bug
* Who put the god damn changes on the god damn branch
return false;
}
- _popup.PopupClient(Loc.GetString(msgFormat ?? "hypospray-component-inject-other-message", ("other", target)), target, user);
+ _popup.PopupClient(Loc.GetString(msgFormat ?? "hypospray-component-inject-other-message", ("other", Identity.Entity(target, EntityManager))), target, user);
if (target != user)
{
## Entity
-hypospray-component-inject-other-message = You inject {$other}.
+hypospray-component-inject-other-message = You inject {THE($other)}.
hypospray-component-inject-self-message = You inject yourself.
hypospray-component-empty-message = Nothing to inject.
hypospray-component-feel-prick-message = You feel a tiny prick!