- Opaque
- MidImpassable
- type: Occluder
+ - type: Construction
+ graph: PlasticFlapsGraph
+ node: opaqueFlaps
- type: entity
id: PlasticFlapsAirtightClear
parent: PlasticFlapsClear
name: airtight plastic flaps
- suffix: Airtight Clear
+ suffix: Airtight, Clear
description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way.
components:
- type: Destructible
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Airtight
+ - type: Construction
+ graph: PlasticFlapsGraph
+ node: airtightFlaps
+ - type: StaticPrice
+ price: 100
- type: entity
id: PlasticFlapsAirtightOpaque
parent: PlasticFlapsOpaque
name: airtight plastic flaps
- suffix: Airtight Opaque
+ suffix: Airtight, Opaque
description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way.
components:
- type: Destructible
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Airtight
+ - type: Construction
+ graph: PlasticFlapsGraph
+ node: airtightopaqueFlaps
+ - type: StaticPrice
+ price: 100
- material: Plastic
amount: 5
doAfter: 10
+
- node: plasticFlaps
entity: PlasticFlapsClear
edges:
steps:
- tool: Anchoring
doAfter: 10
+
+ - to: opaqueFlaps
+ completed:
+ - !type:SnapToGrid { }
+ steps:
+ - tool: Welding
+ doAfter: 5
+
+ - to: airtightFlaps
+ completed:
+ - !type:SnapToGrid { }
+ steps:
+ - material: Plastic
+ amount: 5
+ doAfter: 5
+ - tool: Screwing
+ doAfter: 5
+
+ - node: opaqueFlaps
+ entity: PlasticFlapsOpaque
+ edges:
+ - to: start
+ completed:
+ - !type:SpawnPrototype
+ prototype: SheetPlastic
+ amount: 5
+ steps:
+ - tool: Anchoring
+ doAfter: 10
+
+ - to: airtightopaqueFlaps
+ completed:
+ - !type:SnapToGrid { }
+ steps:
+ - material: Plastic
+ amount: 5
+ doAfter: 5
+ - tool: Screwing
+ doAfter: 5
+
+ - node: airtightFlaps
+ entity: PlasticFlapsAirtightClear
+ edges:
+ - to: plasticFlaps
+ completed:
+ - !type:SpawnPrototype
+ prototype: SheetPlastic
+ amount: 5
+ steps:
+ - tool: Screwing
+ doAfter: 10
+
+ - to: airtightopaqueFlaps #test
+ completed:
+ - !type:SnapToGrid { }
+ steps:
+ - tool: Welding
+ doAfter: 5
+
+ - node: airtightopaqueFlaps
+ entity: PlasticFlapsAirtightOpaque
+ edges:
+ - to: opaqueFlaps
+ completed:
+ - !type:SpawnPrototype
+ prototype: SheetPlastic
+ amount: 5
+ steps:
+ - tool: Screwing
+ doAfter: 10
canRotate: false
canBuildInImpassable: false
conditions:
- - !type:TileNotBlocked
+ - !type:TileNotBlocked
- type: construction
name: clock wall
conditions:
- !type:TileNotBlocked
+- type: construction
+ name: airtight plastic flaps
+ id: PlasticFlapsAirtight
+ graph: PlasticFlapsGraph
+ startNode: start
+ targetNode: airtightFlaps
+ category: construction-category-structures
+ placementMode: SnapgridCenter
+ description: An airtight plastic flap to let items through and keep people out.
+ objectType: Structure
+ canBuildInImpassable: false
+ icon:
+ sprite: Structures/plastic_flaps.rsi
+ state: plasticflaps
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: opaque plastic flaps
+ id: PlasticFlapsOpaque
+ graph: PlasticFlapsGraph
+ startNode: start
+ targetNode: opaqueFlaps
+ category: construction-category-structures
+ placementMode: SnapgridCenter
+ description: An opaque plastic flap to let items through and keep people out.
+ objectType: Structure
+ canBuildInImpassable: false
+ icon:
+ sprite: Structures/plastic_flaps.rsi
+ state: plasticflaps
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: airtight opaque plastic flaps
+ id: PlasticFlapsAirtightOpaque
+ graph: PlasticFlapsGraph
+ startNode: start
+ targetNode: airtightopaqueFlaps
+ category: construction-category-structures
+ placementMode: SnapgridCenter
+ description: An opaque, airtight plastic flap to let items through and keep people out.
+ objectType: Structure
+ canBuildInImpassable: false
+ icon:
+ sprite: Structures/plastic_flaps.rsi
+ state: plasticflaps
+ conditions:
+ - !type:TileNotBlocked
+
- type: construction
name: bananium clown statue
id: BananiumClownStatue