]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
MassHallucinationsRule Minor Refactor (#28748)
authorAiden <aiden@djkraz.com>
Sat, 20 Jul 2024 05:53:57 +0000 (00:53 -0500)
committerGitHub <noreply@github.com>
Sat, 20 Jul 2024 05:53:57 +0000 (15:53 +1000)
* Update MassHallucinationsRule.

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* MGS Change

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Move affectedentities to component, remove masshallucinationscomponent as its no longer needed to track entities.

* Apply suggested changes.

* No double checks

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Content.Server/StationEvents/Components/MassHallucinationsComponent.cs [deleted file]
Content.Server/StationEvents/Components/MassHallucinationsRuleComponent.cs
Content.Server/StationEvents/Events/MassHallucinationsRule.cs

diff --git a/Content.Server/StationEvents/Components/MassHallucinationsComponent.cs b/Content.Server/StationEvents/Components/MassHallucinationsComponent.cs
deleted file mode 100644 (file)
index 99b893c..0000000
+++ /dev/null
@@ -1,11 +0,0 @@
-using Content.Server.StationEvents.Events;
-
-namespace Content.Server.StationEvents.Components;
-
-/// <summary>
-/// This is used to keep track of hallucinated entities to remove effects when event ends
-/// </summary>
-[RegisterComponent, Access(typeof(MassHallucinationsRule))]
-public sealed partial class MassHallucinationsComponent : Component
-{
-}
index 63a1f8725137020c9900ff9861144dff6ce64046..a5268f97a62f8f1ff6b2b55b65db4840a08e04c1 100644 (file)
@@ -1,5 +1,6 @@
 using Content.Server.StationEvents.Events;
 using Robust.Shared.Audio;
+using Robust.Shared.Collections;
 
 namespace Content.Server.StationEvents.Components;
 
@@ -23,4 +24,7 @@ public sealed partial class MassHallucinationsRuleComponent : Component
 
     [DataField("sounds", required: true)]
     public SoundSpecifier Sounds = default!;
+
+    [DataField, ViewVariables(VVAccess.ReadOnly)]
+    public List<EntityUid> AffectedEntities = new();
 }
index bfb7699e9d6efb1a395bad02209bd8d3ddccaf99..b03231b5bcd71eef0c45dc8ae191edc3a1bd8729 100644 (file)
@@ -2,9 +2,11 @@ using Content.Server.GameTicking.Rules.Components;
 using Content.Server.StationEvents.Components;
 using Content.Server.Traits.Assorted;
 using Content.Shared.GameTicking.Components;
+using Content.Shared.Humanoid;
 using Content.Shared.Mind.Components;
 using Content.Shared.Traits.Assorted;
 
+
 namespace Content.Server.StationEvents.Events;
 
 public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinationsRuleComponent>
@@ -14,16 +16,17 @@ public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinatio
     protected override void Started(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
     {
         base.Started(uid, component, gameRule, args);
-        var query = EntityQueryEnumerator<MindContainerComponent>();
-        while (query.MoveNext(out var ent, out _))
+
+        var query = EntityQueryEnumerator<MindContainerComponent, HumanoidAppearanceComponent>();
+        while (query.MoveNext(out var ent, out _, out _))
         {
-            if (!HasComp<ParacusiaComponent>(ent))
+            if (!EnsureComp<ParacusiaComponent>(ent, out var paracusia))
             {
-                EnsureComp<MassHallucinationsComponent>(ent);
-                var paracusia = EnsureComp<ParacusiaComponent>(ent);
                 _paracusia.SetSounds(ent, component.Sounds, paracusia);
                 _paracusia.SetTime(ent, component.MinTimeBetweenIncidents, component.MaxTimeBetweenIncidents, paracusia);
                 _paracusia.SetDistance(ent, component.MaxSoundDistance);
+
+                component.AffectedEntities.Add(ent);
             }
         }
     }
@@ -31,10 +34,12 @@ public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinatio
     protected override void Ended(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleEndedEvent args)
     {
         base.Ended(uid, component, gameRule, args);
-        var query = EntityQueryEnumerator<MassHallucinationsComponent>();
-        while (query.MoveNext(out var ent, out _))
+
+        foreach (var ent in component.AffectedEntities)
         {
             RemComp<ParacusiaComponent>(ent);
         }
+
+        component.AffectedEntities.Clear();
     }
 }