<BoxContainer Orientation="Horizontal" Margin="0 0 0 2">
<!-- Left column (view of entity) -->
<PanelContainer Margin="2 0 6 0" StyleClasses="Inset" VerticalAlignment="Center" VerticalExpand="True">
- <SpriteView Name="EntityView" OverrideDirection="South" Scale="2 2" />
+ <SpriteView Name="EntityView" OverrideDirection="South" Scale="2 2" SetSize="64 64"/>
</PanelContainer>
<!-- Center column (pressure, temperature, alarm state) -->
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="0 0 6 0">
hBox.AddChild(new SpriteView
{
Sprite = sprite, OverrideDirection = Direction.South,
+ SetSize = (32, 32),
Margin = new Thickness(2, 0, 2, 0),
});
}
Sprite = sprite,
OverrideDirection = Direction.South,
VerticalAlignment = VAlignment.Center,
+ SetSize = (32, 32),
VerticalExpand = true,
});
}
{
HorizontalAlignment = HAlignment.Left,
VerticalAlignment = VAlignment.Center,
- MinSize = new Vector2(32.0f, 32.0f),
+ SetSize = new Vector2(32.0f, 32.0f),
OverrideDirection = Direction.South,
Sprite = sprite
},
AddChild(SpriteView = new SpriteView
{
Scale = (2, 2),
+ SetSize = (DefaultButtonSize, DefaultButtonSize),
OverrideDirection = Direction.South
});
AddChild(HoverSpriteView = new SpriteView
{
Scale = (2, 2),
+ SetSize = (DefaultButtonSize, DefaultButtonSize),
OverrideDirection = Direction.South
});
HorizontalExpand = true,
VerticalExpand = true,
Scale = (2, 2),
+ SetSize = (64, 64),
Visible = false,
OverrideDirection = Direction.South,
};
<ScrollContainer>
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public"/>
+ <SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64"/>
<BoxContainer Orientation="Vertical" VerticalAlignment="Top">
<Label Name="NameLabel" Access="Public"/>
<Label Name="SubText" VerticalAlignment="Top" StyleClasses="LabelSubText" Access="Public"/>
var spriteView = new SpriteView()
{
OverrideDirection = Direction.South,
+ SetSize = (ElementHeight, ElementHeight),
Sprite = entManager.GetComponentOrNull<SpriteComponent>(verb.IconEntity.Value)
};