/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("underPressureLockoutThreshold")]
- public float UnderPressureLockoutThreshold = 2;
+ public float UnderPressureLockoutThreshold = 60; // this must be tuned in conjunction with atmos.mmos_spacing_speed
/// <summary>
/// Pressure locked vents still leak a little (leading to eventual pressurization of sealed sections)
/// 1.0 for instant spacing, 0.2 means 20% of remaining air lost each time
/// </summary>
public static readonly CVarDef<float> AtmosSpacingEscapeRatio =
- CVarDef.Create("atmos.mmos_spacing_speed", 0.05f, CVar.SERVERONLY);
+ CVarDef.Create("atmos.mmos_spacing_speed", 0.15f, CVar.SERVERONLY);
/// <summary>
/// Minimum amount of air allowed on a spaced tile before it is reset to 0 immediately in kPa