* fix singulo combining debug assert
* oh that wasnt useless
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Co-authored-by: deltanedas <@deltanedas:kde.org>
// Should be slightly more efficient than checking literally everything we consume for a singularity component and doing the reverse.
if (EntityManager.TryGetComponent<SingularityComponent>(args.EventHorizonUid, out var singulo))
{
- AdjustEnergy(uid, comp.Energy, singularity: singulo);
+ AdjustEnergy(args.EventHorizonUid, comp.Energy, singularity: singulo);
SetEnergy(uid, 0.0f, comp);
}
}