tweak: localize PraySystem UI
return;
}
- _quickDialog.OpenDialog(actor.PlayerSession, Loc.GetString(comp.Verb), "Message", (string message) =>
+ _quickDialog.OpenDialog(actor.PlayerSession, Loc.GetString(comp.Verb), Loc.GetString("prayer-popup-notify-pray-ui-message"), (string message) =>
{
Pray(actor.PlayerSession, comp, message);
});
prayer-popup-notify-syndicate-sent = You left a voicemail message for Syndicate High Command...
prayer-popup-notify-pray-sent = Your message has been sent to the gods...
prayer-popup-notify-pray-locked = You don't feel worthy enough...
+prayer-popup-notify-pray-ui-message = Message