Missed in the green checkmark sea
- type: ItemToggle
activated: false # gets activated when a mind is added
onUse: false # no item-borg toggling sorry
- toggleLight: false
+ - type: ItemTogglePointLight
- type: AccessToggle
# TODO: refactor movement to just be based on toggle like speedboots but for the boots themselves
# TODO: or just have sentient speedboots be fast idk
abstract: true
components:
- type: ItemToggle
- toggleLight: false
onUse: false
+ - type: ItemTogglePointLight
- type: HealthAnalyzer
scanDelay: 1
scanningEndSound: