using Content.Client.Actions;
-using Content.Client.Actions;
-using Content.Client.Mapping;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Content.Client.VendingMachines.UI;
using Content.Shared.VendingMachines;
using Robust.Client.UserInterface;
-using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using System.Linq;
-using Robust.Client.UserInterface;
namespace Content.Client.VendingMachines
{
using System.Collections.Immutable;
using System.Linq;
-using System.Text.Json.Nodes;
using System.Threading.Tasks;
-using Content.Server.Connection.Whitelist;
-using Content.Server.Connection.Whitelist.Conditions;
using System.Runtime.InteropServices;
-using System.Text.Json.Nodes;
-using System.Threading.Tasks;
using Content.Server.Chat.Managers;
using Content.Server.Database;
using Content.Server.GameTicking;
using Content.Shared.Atmos;
using Content.Shared.EntityEffects;
using Robust.Shared.Prototypes;
-using Content.Shared.EntityEffects;
namespace Content.Server.EntityEffects.Effects;
using Content.Shared.Polymorph;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
-using Content.Shared.EntityEffects;
namespace Content.Server.EntityEffects.Effects;