using System.IO;
+using Content.Client.Alerts;
+using Content.Server.Alert;
using Content.Shared.Alert;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Reflection;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Utility;
+using Robust.UnitTesting;
namespace Content.Tests.Shared.Alert
{
[TestFixture, TestOf(typeof(AlertsSystem))]
- public sealed class AlertManagerTests : ContentUnitTest
+ public sealed class AlertManagerTests : RobustUnitTest
{
const string PROTOTYPES = @"
- type: alert
[Ignore("There is no way to load extra Systems in a unit test, fixing RobustUnitTest is out of scope.")]
public void TestAlertManager()
{
+ var entManager = IoCManager.Resolve<IEntityManager>();
+ var sysManager = entManager.EntitySysManager;
+ sysManager.LoadExtraSystemType<ClientAlertsSystem>();
+ var alertsSystem = sysManager.GetEntitySystem<ClientAlertsSystem>();
IoCManager.Resolve<ISerializationManager>().Initialize();
var reflection = IoCManager.Resolve<IReflectionManager>();
prototypeManager.Initialize();
prototypeManager.LoadFromStream(new StringReader(PROTOTYPES));
- Assert.That(EntitySystem.Get<AlertsSystem>().TryGet(AlertType.LowPressure, out var lowPressure));
+ Assert.That(alertsSystem.TryGet(AlertType.LowPressure, out var lowPressure));
Assert.That(lowPressure.Icons[0], Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/lowpressure.png"))));
- Assert.That(EntitySystem.Get<AlertsSystem>().TryGet(AlertType.HighPressure, out var highPressure));
+ Assert.That(alertsSystem.TryGet(AlertType.HighPressure, out var highPressure));
Assert.That(highPressure.Icons[0], Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/highpressure.png"))));
- Assert.That(EntitySystem.Get<AlertsSystem>().TryGet(AlertType.LowPressure, out lowPressure));
+ Assert.That(alertsSystem.TryGet(AlertType.LowPressure, out lowPressure));
Assert.That(lowPressure.Icons[0], Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/lowpressure.png"))));
- Assert.That(EntitySystem.Get<AlertsSystem>().TryGet(AlertType.HighPressure, out highPressure));
+ Assert.That(alertsSystem.TryGet(AlertType.HighPressure, out highPressure));
Assert.That(highPressure.Icons[0], Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/highpressure.png"))));
}
}