hotfix + sound changegit status!
impactEffect: BulletImpactEffectOrangeDisabler
damage:
types:
- Heat: 10
- soundHit:
- collection: WeakHit
- forceSound: true
+ Heat: 13
- type: entity
name: wide laser barrage
components:
- type: ProjectileSpread
proto: BulletLaser
- count: 5 #50 heat damage if you hit all your shots, but wide spread
+ count: 5 #65 heat damage if you hit all your shots, but wide spread
spread: 30
- type: entity
parent: BulletLaser
components:
- type: ProjectileSpread
- proto: BulletLaser
- count: 3 #45 heat damage if you hit all your shots, but narrower spread
+ proto: BulletLaserHeavy
+ count: 4 #60 heat damage if you hit all your shots, but narrower spread
spread: 10
- type: entity