+++ /dev/null
-# Please add future toolshed locale to their own files. This needs to be cleaned up.
-
-command-description-visualize =
- Takes the input list of entities and puts them into a UI window for easy browsing.
-command-description-runverbas =
- Runs a verb over the input entities with the given user.
-command-description-acmd-perms =
- Returns the admin permissions of the given command, if any.
-command-description-acmd-caninvoke =
- Check if the given player can invoke the given command.
-command-description-bank-accounts =
- Returns all accounts on a station.
-command-description-bank-account =
- Returns a given bank account from a station.
-command-description-bank-adjust =
- Adjusts the money for the given bank account.
-command-description-bank-set =
- Sets the money for the given bank account.
-command-description-bank-amount =
- Returns the money for the given bank account.
-command-description-clone-humanoidappearance =
- Clones the humanoid appearance of provided entity to all input entities.
-command-description-clone-comps =
- Clones all components from the provided entity to all input entities. Only works for supported components.
-command-description-clone-equipment =
- Clones the equipment from the provided entity to all input entities. Uses base prototypes, meaning changes to equipment won't persist to the cloned versions.
-command-description-clone-implants =
- Clones the implants from the provided entity to all input entities. Uses base prototypes, meaning changes to implants won't persist to the cloned versions.
-command-description-clone-storage =
- Clones the storage from the provided entity to all input entities. Uses base prototypes, meaning changes to contents won't persist to the cloned versions.
-command-description-jobs-jobs =
- Returns all jobs on a station.
-command-description-jobs-job =
- Returns a given job on a station.
-command-description-jobs-isinfinite =
- Returns true if the input job is infinite, otherwise false.
-command-description-jobs-adjust =
- Adjusts the number of slots for the given job.
-command-description-jobs-set =
- Sets the number of slots for the given job.
-command-description-jobs-amount =
- Returns the number of slots for the given job.
-command-description-laws-list =
- Returns a list of all law bound entities.
-command-description-laws-get =
- Returns all of the laws for a given entity.
-command-description-stations-list =
- Returns a list of all stations.
-command-description-stations-get =
- Gets the active station, if and only if there is only one.
-command-description-stations-getowningstation =
- Gets the station that a given entity is "owned by" (within)
-command-description-stations-grids =
- Returns all grids associated with the input station.
-command-description-stations-config =
- Returns the config associated with the input station, if any.
-command-description-stations-addgrid =
- Adds a grid to the given station.
-command-description-stations-rmgrid =
- Removes a grid from the given station.
-command-description-stations-rename =
- Renames the given station.
-command-description-stations-largestgrid =
- Returns the largest grid the given station has, if any.
-command-description-stations-rerollBounties =
- Clears all the current bounties for the station and gets a new selection.
-command-description-stationevent-lsprob =
- Given a BasicStationEventScheduler prototype, lists the probability of different station events occuring out of the entire pool with current conditions.
-command-description-stationevent-lsprobtheoretical =
- Given a BasicStationEventScheduler prototype, player count, and round time, lists the probability of different station events occuring based on the specified number of players and round time.
-command-description-stationevent-prob =
- Given a BasicStationEventScheduler prototype and an event prototype, returns the probability of a single station event occuring out of the entire pool with current conditions.
-command-description-admins-active =
- Returns a list of active admins.
-command-description-admins-all =
- Returns a list of ALL admins, including deadmined ones.
-command-description-marked =
- Returns the value of $marked as a List<EntityUid>.
-command-description-rejuvenate =
- Rejuvenates the given entities, restoring them to full health, clearing status effects, etc.
-command-description-tag-list =
- Lists tags on the given entities.
-command-description-tag-with =
- Returns only the entities with the given tag from the piped list of entities.
-command-description-tag-add =
- Adds a tag to the given entities.
-command-description-tag-rm =
- Removes a tag from the given entities.
-command-description-tag-addmany =
- Adds a list of tags to the given entities.
-command-description-tag-rmmany =
- Removes a list of tags from the given entities.
-command-description-polymorph =
- Polymorphs the input entity with the given prototype.
-command-description-unpolymorph =
- Reverts a polymorph.
-command-description-solution-get =
- Grabs the given solution off the given entity.
-command-description-solution-adjreagent =
- Adjusts the given reagent on the given solution.
-command-description-mind-get =
- Grabs the mind from the entity, if any.
-command-description-mind-control =
- Assumes control of an entity with the given player.
-command-description-addaccesslog =
- Adds an access log to this entity. Do note that this bypasses the log's default limit and pause check.
-command-description-stationevent-simulate =
- Given a BasicStationEventScheduler prototype, N Rounds, N Players, mean round end, and stddev of round end, Simulates N number of rounds in which events will occur and prints the occurrences of every event after.
-command-description-xenoartifact-list =
- List all EntityUids of spawned artifacts.
-command-description-xenoartifact-printMatrix =
- Prints out matrix that displays all edges between nodes.
-command-description-xenoartifact-totalResearch =
- Gets all research points that can be extracted from artifact currently.
-command-description-xenoartifact-averageResearch =
- Calculates amount of research points average generated xeno artifact will output when fully activated.
-command-description-xenoartifact-unlockAllNodes =
- Unlocks all nodes of artifact.
-command-description-jobboard-completeJob =
- Completes a given salvage job board job for the station.
-command-description-scale-set =
- Sets an entity's sprite size to a certain scale (without changing its fixture).
-command-description-scale-get =
- Get an entity's sprite scale as set by ScaleVisualsComponent. Does not include any changes directly made in the SpriteComponent.
-command-description-scale-multiply =
- Multiply an entity's sprite size with a certain factor (without changing its fixture).
-command-description-scale-multiplyvector =
- Multiply an entity's sprite size with a certain 2d vector (without changing its fixture).
-command-description-scale-multiplywithfixture =
- Multiply an entity's sprite size with a certain factor (including its fixture).
-command-description-storage-fasttake =
- Takes the most recently placed item from the piped storage entity.
-command-description-storage-insert =
- Inserts the piped entity into the given storage entity.
-command-description-inventory-getflags =
- Gets all entities in slots on the piped inventory entity matching a certain slot flag.
-command-description-inventory-getnamed =
- Gets all entities in slots on the piped inventory entity matching a certain slot name.
-command-description-inventory-forceput =
- Puts a given entity on the first piped entity that has a slot matching the given flag, deleting any item previously in that slot.
-command-description-inventory-forcespawn =
- Spawns a given prototype on the first piped entity that has a slot matching the given flag, deleting any item previously in that slot.
-command-description-inventory-put =
- Puts a given entity on the first piped entity that has a slot matching the given flag, unequiping any item previously in that slot.
-command-description-inventory-spawn =
- Spawns a given prototype on the first piped entity that has a slot matching the given flag, unequiping any item previously in that slot.
-command-description-inventory-tryput =
- Tries to put a given entity on the first piped entity that has a slot matching the given flag, failing if any item is in currently in that slot.
-command-description-inventory-tryspawn =
- Tries to spawn a given prototype on the first piped entity that has a slot matching the given flag, failing if any item is in currently in that slot.
-command-description-inventory-ensure =
- Puts a given entity on the first piped entity that has a slot matching the given flag if none exists, passing through the UID of whatever is in the slot by the end.
-command-description-inventory-ensurespawn =
- Spawns a given prototype on the first piped entity that has a slot matching the given flag if none exists, passing through the UID of whatever is in the slot by the end.
-command-description-dynamicrule-list =
- Lists all currently active dynamic rules, usually this is just one.
-command-description-dynamicrule-get =
- Gets the currently active dynamic rule.
-command-description-dynamicrule-budget =
- Gets the current budget of the piped dynamic rule(s).
-command-description-dynamicrule-adjust =
- Adjusts the budget of the piped dynamic rule(s) by the specified amount.
-command-description-dynamicrule-set =
- Sets the budget of the piped dynamic rule(s) to the specified amount.
-command-description-dynamicrule-dryrun =
- Returns a list of rules that could be activated if the rule ran at this moment with all current context. This is not a complete list of every single rule that could be run, just a sample of the current valid ones.
-command-description-dynamicrule-executenow =
- Executes the piped dynamic rule as if it had reached its regular update time.
-command-description-dynamicrule-rules =
- Gets a list of all the rules spawned by the piped dynamic rule.
-command-description-statuseffect-add =
- Adds time in seconds to a given status effect's duration, or creates one with a duration equal to time.
-command-description-statuseffect-update =
- Sets the duration of a status effect to the higher of the inputted time or existing time. If time is 0, duration will be infinite.
-command-description-statuseffect-set =
- Sets the duration of a status effect to the inputted time in seconds. If time is 0, duration will be infinite.
-command-description-statuseffect-remove =
- Removes a time from a given status effect by prototype. If time isn't set, removes the status effect.