]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Buff Zombie Infection (#25954)
authorliltenhead <104418166+liltenhead@users.noreply.github.com>
Tue, 12 Mar 2024 18:44:08 +0000 (11:44 -0700)
committerGitHub <noreply@github.com>
Tue, 12 Mar 2024 18:44:08 +0000 (14:44 -0400)
* Infection chance

* Infection Damage

Content.Server/Zombies/PendingZombieComponent.cs
Content.Shared/Zombies/ZombieComponent.cs

index e112198711729202b90939084083473e7f91991b..a49b424c53fce9677f565cf913d3925cc6857daa 100644 (file)
@@ -16,8 +16,7 @@ public sealed partial class PendingZombieComponent : Component
     {
         DamageDict = new ()
         {
-            { "Blunt", 0.25 },
-            { "Poison", 0.1 },
+            { "Poison", 0.3 },
         }
     };
 
index 5ae441b1327ad161403ef8dca6b3f3aaca021674..023bf751ff320d83243694c958428f125d77ec8d 100644 (file)
@@ -20,14 +20,14 @@ public sealed partial class ZombieComponent : Component, IAntagStatusIconCompone
     /// The baseline infection chance you have if you are completely nude
     /// </summary>
     [ViewVariables(VVAccess.ReadWrite)]
-    public float MaxZombieInfectionChance = 0.50f;
+    public float MaxZombieInfectionChance = 0.80f;
 
     /// <summary>
     /// The minimum infection chance possible. This is simply to prevent
     /// being invincible by bundling up.
     /// </summary>
     [ViewVariables(VVAccess.ReadWrite)]
-    public float MinZombieInfectionChance = 0.20f;
+    public float MinZombieInfectionChance = 0.50f;
 
     [ViewVariables(VVAccess.ReadWrite)]
     public float ZombieMovementSpeedDebuff = 0.70f;