- type: Sprite
layers:
- state: pinpointer-syndicate
+ map: ["enum.PinpointerLayers.Base"]
+ - state: pinonnull
+ map: ["enum.PinpointerLayers.Screen"]
+ shader: unshaded
+ visible: false
- type: Icon
state: pinpointer-syndicate
- type: Pinpointer
- type: Sprite
layers:
- state: pinpointer-way
+ map: ["enum.PinpointerLayers.Base"]
+ - state: pinonnull
+ map: ["enum.PinpointerLayers.Screen"]
+ shader: unshaded
+ visible: false
- type: Icon
state: pinpointer-way
- type: Pinpointer
- type: Sprite
layers:
- state: pinpointer-station
+ map: ["enum.PinpointerLayers.Base"]
+ - state: pinonnull
+ map: ["enum.PinpointerLayers.Screen"]
+ shader: unshaded
+ visible: false
- type: Icon
state: pinpointer-station
- type: Pinpointer