reagent-desc-bruizine = Originally developed as a cough medicine, it turns out this chemical is wildly effective at treating blunt force trauma.
reagent-name-holywater = holy water
-reagent-desc-holywater = The cleanest and purest of waters straight from the hands of god, is known to magically heal wounds.
\ No newline at end of file
+reagent-desc-holywater = The cleanest and purest of waters straight from the hands of god, is known to magically heal wounds.
+
+reagent-name-pyrazine = pyrazine
+reagent-desc-pyrazine = Efficiently heals burns from the hottest of fires. Causes massive internal bleeding when overdosed.
+
+reagent-name-insuzine = insuzine
+reagent-desc-insuzine = Rapidly repairs dead tissue caused by electrocution, but cools you slightly. Completely freezes the patient when overdosed.
Heat: -0.2
Shock: -0.2
Cold: -0.2
+
+- type: reagent
+ id: Pyrazine
+ name: reagent-name-pyrazine
+ group: Medicine
+ desc: reagent-desc-pyrazine
+ physicalDesc: reagent-physical-desc-thick
+ flavor: syrupy
+ color: "#aa4308"
+ metabolisms:
+ Medicine:
+ metabolismRate: 0.1 # slow metabolism to not be a godly combat med, its for treating burn victims efficiently
+ effects:
+ - !type:HealthChange
+ damage:
+ types:
+ Heat: -1
+ # od causes massive bleeding
+ - !type:HealthChange
+ conditions:
+ - !type:ReagentThreshold
+ min: 20
+ damage:
+ types:
+ Slash: 0.5
+ Piercing: 0.5
+ - !type:ChemVomit
+ conditions:
+ - !type:ReagentThreshold
+ min: 15
+ probability: 0.1
+ - !type:Emote
+ conditions:
+ - !type:ReagentThreshold
+ min: 20
+ emote: Scream
+ probability: 0.2
+
+- type: reagent
+ id: Insuzine
+ name: reagent-name-insuzine
+ group: Medicine
+ desc: reagent-desc-insuzine
+ physicalDesc: reagent-physical-desc-frosty
+ flavor: metallic
+ color: "#8147ff"
+ metabolisms:
+ Medicine:
+ effects:
+ # heals shocks and removes shock chems
+ - !type:HealthChange
+ damage:
+ types:
+ Shock: -4
+ - !type:AdjustReagent
+ reagent: Licoxide
+ amount: -4
+ - !type:AdjustReagent
+ reagent: Tazinide
+ amount: -4
+ # makes you a little chilly when not oding
+ - !type:AdjustTemperature
+ amount: -5000
+ # od makes you freeze to death
+ - !type:HealthChange
+ conditions:
+ - !type:ReagentThreshold
+ min: 12
+ damage:
+ types:
+ Cold: 2
+ - !type:AdjustTemperature
+ conditions:
+ - !type:ReagentThreshold
+ min: 12
+ amount: -30000
+ - !type:Jitter
+ conditions:
+ - !type:ReagentThreshold
+ min: 12