using System.Linq;
+using Content.Server.DoAfter;
using Content.Server.Humanoid;
using Content.Server.UserInterface;
+using Content.Shared.DoAfter;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
+using Content.Shared.Interaction;
using Content.Shared.MagicMirror;
using Robust.Server.GameObjects;
+using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
namespace Content.Server.MagicMirror;
public sealed class MagicMirrorSystem : EntitySystem
{
+ [Dependency] private readonly SharedAudioSystem _audio = default!;
+ [Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly MarkingManager _markings = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
SubscribeLocalEvent<MagicMirrorComponent, ActivatableUIOpenAttemptEvent>(OnOpenUIAttempt);
SubscribeLocalEvent<MagicMirrorComponent, AfterActivatableUIOpenEvent>(AfterUIOpen);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorSelectMessage>(OnMagicMirrorSelect);
- SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorMessage>(OnMagicMirrorChangeColor);
- SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotMessage>(OnMagicMirrorAddSlot);
- SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorRemoveSlotMessage>(OnMagicMirrorRemoveSlot);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorMessage>(OnTryMagicMirrorChangeColor);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotMessage>(OnTryMagicMirrorAddSlot);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorRemoveSlotMessage>(OnTryMagicMirrorRemoveSlot);
+
+ SubscribeLocalEvent<MagicMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
+
+ SubscribeLocalEvent<MagicMirrorComponent, SelectDoAfterEvent>(OnSelectSlotDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, ChangeColorDoAfterEvent>(OnChangeColorDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, RemoveSlotDoAfterEvent>(OnRemoveSlotDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, AddSlotDoAfterEvent>(OnAddSlotDoAfter);
+ }
+
+ private void OnMagicMirrorInteract(Entity<MagicMirrorComponent> mirror, ref AfterInteractEvent args)
+ {
+ if (!TryComp<ActorComponent>(args.User, out var actor)) return;
+ if (TryComp<HumanoidAppearanceComponent>(args.Target, out var humanoid))
+ {
+ mirror.Comp.Target = new Entity<HumanoidAppearanceComponent>(args.Target.Value, humanoid);
+ UpdateInterface(mirror.Owner, mirror.Comp.Target.Value.Owner, actor.PlayerSession);
+ Log.Debug($"Target {mirror.Comp.Target}!");
+ };
}
private void OnOpenUIAttempt(EntityUid uid, MagicMirrorComponent mirror, ActivatableUIOpenAttemptEvent args)
args.Cancel();
}
- private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component,
- MagicMirrorSelectMessage message)
+ private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectMessage message)
{
- if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
+ if (component.Target == null) return;
+ if (message.Session.AttachedEntity == null) return;
+
+ var doAfter = new SelectDoAfterEvent(message);
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.SelectSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
{
+ BreakOnTargetMove = true,
+ BreakOnDamage = true,
+ BreakOnHandChange = false,
+ BreakOnUserMove = true,
+ BreakOnWeightlessMove = false,
+ NeedHand = true
+ });
+
+ _audio.PlayPvs(component.ChangeHairSound, uid);
+ }
+ private void OnSelectSlotDoAfter(EntityUid uid, MagicMirrorComponent component, SelectDoAfterEvent args)
+ {
+ if (args.Handled || args.Args.Target == null || args.Cancelled)
return;
- }
+ if (component.Target == null) return;
var category = MarkingCategories.Hair;
- switch (message.Category)
+ switch (args.Message.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- _humanoid.SetMarkingId(message.Session.AttachedEntity.Value, category, message.Slot, message.Marking);
+ _humanoid.SetMarkingId(component.Target.Value.Owner, category, args.Message.Slot, args.Message.Marking);
- UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
+ UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
}
- private void OnMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component,
- MagicMirrorChangeColorMessage message)
+ private void OnTryMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorMessage message)
{
- if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
+ if (component.Target == null) return;
+ if (message.Session.AttachedEntity == null) return;
+
+ var doAfter = new ChangeColorDoAfterEvent(message);
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.ChangeSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
{
+ BreakOnTargetMove = true,
+ BreakOnDamage = true,
+ BreakOnHandChange = false,
+ BreakOnUserMove = true,
+ BreakOnWeightlessMove = false,
+ NeedHand = true
+ });
+ }
+ private void OnChangeColorDoAfter(EntityUid uid, MagicMirrorComponent component, ChangeColorDoAfterEvent args)
+ {
+ if (args.Handled || args.Args.Target == null || args.Cancelled)
return;
- }
+ if (component.Target == null) return;
var category = MarkingCategories.Hair;
- switch (message.Category)
+ switch (args.Message.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- _humanoid.SetMarkingColor(message.Session.AttachedEntity.Value, category, message.Slot, message.Colors);
+ _humanoid.SetMarkingColor(component.Target.Value.Owner, category, args.Message.Slot, args.Message.Colors);
// using this makes the UI feel like total ass
- // UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
+ // UpdateInterface(uid, component.Target, message.Session);
}
- private void OnMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component,
- MagicMirrorRemoveSlotMessage message)
+ private void OnTryMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotMessage message)
{
- if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
+ if (component.Target == null) return;
+ if (message.Session.AttachedEntity == null) return;
+
+ var doAfter = new RemoveSlotDoAfterEvent(message);
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.RemoveSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
{
+ BreakOnTargetMove = true,
+ BreakOnDamage = true,
+ BreakOnHandChange = false,
+ BreakOnUserMove = true,
+ BreakOnWeightlessMove = false,
+ NeedHand = true
+ });
+
+ _audio.PlayPvs(component.ChangeHairSound, uid);
+ }
+ private void OnRemoveSlotDoAfter(EntityUid uid, MagicMirrorComponent component, RemoveSlotDoAfterEvent args)
+ {
+ if (args.Handled || args.Args.Target == null || args.Cancelled)
return;
- }
+
+ if (component.Target == null) return;
var category = MarkingCategories.Hair;
- switch (message.Category)
+ switch (args.Message.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- _humanoid.RemoveMarking(message.Session.AttachedEntity.Value, category, message.Slot);
+ _humanoid.RemoveMarking(component.Target.Value.Owner, category, args.Message.Slot);
- UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
+ UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
}
- private void OnMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component,
- MagicMirrorAddSlotMessage message)
+ private void OnTryMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotMessage message)
{
- if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
+ if (component.Target == null) return;
+ if (message.Session.AttachedEntity == null) return;
+
+ var doAfter = new AddSlotDoAfterEvent(message);
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.AddSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
{
+ BreakOnTargetMove = true,
+ BreakOnDamage = true,
+ BreakOnHandChange = false,
+ BreakOnUserMove = true,
+ BreakOnWeightlessMove = false,
+ NeedHand = true
+ });
+ _audio.PlayPvs(component.ChangeHairSound, uid);
+ }
+ private void OnAddSlotDoAfter(EntityUid uid, MagicMirrorComponent component, AddSlotDoAfterEvent args)
+ {
+ if (args.Handled || args.Args.Target == null || args.Cancelled)
return;
- }
+
+ if (component.Target == null) return;
var category = MarkingCategories.Hair;
- switch (message.Category)
+ switch (args.Message.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- var marking = _markings.MarkingsByCategoryAndSpecies(category, humanoid.Species).Keys.FirstOrDefault();
+ var marking = _markings.MarkingsByCategoryAndSpecies(category, component.Target.Value.Comp.Species).Keys.FirstOrDefault();
if (string.IsNullOrEmpty(marking))
{
return;
}
- _humanoid.AddMarking(message.Session.AttachedEntity.Value, marking, Color.Black);
+ _humanoid.AddMarking(component.Target.Value.Owner, marking, Color.Black);
- UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
+ UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
}
- private void UpdateInterface(EntityUid uid, EntityUid playerUid, ICommonSession session, HumanoidAppearanceComponent? humanoid = null)
+ private void UpdateInterface(EntityUid uid, EntityUid playerUid, ICommonSession session)
{
- if (!Resolve(playerUid, ref humanoid) || session is not { } player)
- {
- return;
- }
+ if (!TryComp<HumanoidAppearanceComponent>(playerUid, out var humanoid)) return;
+ if (session is not { } player) return;
var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
? new List<Marking>(hairMarkings)
private void AfterUIOpen(EntityUid uid, MagicMirrorComponent component, AfterActivatableUIOpenEvent args)
{
- var looks = Comp<HumanoidAppearanceComponent>(args.User);
- var actor = Comp<ActorComponent>(args.User);
+ if (!TryComp<HumanoidAppearanceComponent>(args.User, out var humanoid)) return;
+ component.Target = new Entity<HumanoidAppearanceComponent>(args.User, humanoid);
UpdateInterface(uid, args.User, args.Session);
}
-}
\ No newline at end of file
+}