]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
more sound
authoriaada <iaada@users.noreply.github.com>
Sat, 26 Jul 2025 20:08:10 +0000 (15:08 -0500)
committeriaada <iaada@users.noreply.github.com>
Sat, 26 Jul 2025 20:08:10 +0000 (15:08 -0500)
Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml

index 60af71bafd7b8d1c01e26d432c3dc9ae5b84245d..ab0c3630f753ace5086e35f39263d184f4b01093 100644 (file)
@@ -1,4 +1,5 @@
 # Material costs to apply to a drink
+# Adding one of these entities as the first parent will override a previous inherited material
 
 # Fragile glass
 - type: entity
@@ -66,8 +67,9 @@
         !type:DamageTrigger
         damage: 5
       behaviors:
-#      - !type:PlaySoundBehavior TODO
-#        sound:
+      - !type:PlaySoundBehavior
+        sound:
+          collection: MetalCrunch # TODO a plastic break collection
       - !type:SpillBehavior { }
       - !type:DoActsBehavior
         acts: [ "Destruction" ]
@@ -95,8 +97,9 @@
         !type:DamageTrigger
         damage: 5
       behaviors:
-#      - !type:PlaySoundBehavior TODO
-#        sound:
+      - !type:PlaySoundBehavior
+        sound:
+          path: /Audio/Effects/unwrap.ogg # TODO a cardboard destruction collection
       - !type:SpillBehavior { }
       - !type:DoActsBehavior
         acts: [ "Destruction" ]
         !type:DamageTrigger
         damage: 10
       behaviors:
-#      - !type:PlaySoundBehavior TODO
-#        sound:
+      - !type:PlaySoundBehavior
+        sound:
+          collection: MetalCrunch # TODO a flimsier metal break collection
       - !type:SpillBehavior { }
       - !type:DoActsBehavior
         acts: [ "Destruction" ]
         !type:DamageTrigger
         damage: 25
       behaviors:
-#      - !type:PlaySoundBehavior TODO
-#        sound:
+      - !type:PlaySoundBehavior
+        sound:
+          collection: MetalCrunch
       - !type:SpillBehavior { }
       - !type:DoActsBehavior
         acts: [ "Destruction" ]
         !type:DamageTrigger
         damage: 10
       behaviors:
-#      - !type:PlaySoundBehavior TODO
-#        sound:
+      - !type:PlaySoundBehavior
+        sound:
+          collection: MetalBreak # Could use a shinier sound
       - !type:SpillBehavior { }
       - !type:DoActsBehavior
         acts: [ "Destruction" ]