using Content.Server.Station.Events;
using Content.Shared.Body.Components;
using Content.Shared.Buckle.Components;
+using Content.Shared.Database;
using Content.Shared.Ghost;
using Content.Shared.Maps;
using Content.Shared.Parallax;
if (_bodyQuery.TryGetComponent(ent, out var mob))
{
+ _logger.Add(LogType.Gib, LogImpact.Extreme, $"{ToPrettyString(ent):player} got gibbed by the shuttle" +
+ $" {ToPrettyString(uid)} arriving from FTL at {xform.Coordinates:coordinates}");
var gibs = _bobby.GibBody(ent, body: mob);
_immuneEnts.UnionWith(gibs);
continue;
+using Content.Server.Administration.Logs;
using Content.Server.Body.Systems;
using Content.Server.Doors.Systems;
using Content.Server.Parallax;
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly ThrusterSystem _thruster = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
+ [Dependency] private readonly IAdminLogManager _logger = default!;
public const float TileMassMultiplier = 0.5f;