private EntityQuery<SalvageMobRestrictionsComponent> _salvMobQuery;
- private List<(Entity<TransformComponent> Entity, EntityUid MapUid)> _detachEnts = new();
+ private List<(Entity<TransformComponent> Entity, EntityUid MapUid, Vector2 LocalPosition)> _detachEnts = new();
private void InitializeMagnet()
{
continue;
// Can't parent directly to map as it runs grid traversal.
- _detachEnts.Add(((mobUid, xform), xform.MapUid.Value));
+ _detachEnts.Add(((mobUid, xform), xform.MapUid.Value, _transform.GetWorldPosition(xform)));
_transform.DetachParentToNull(mobUid, xform);
}
foreach (var entity in _detachEnts)
{
- _transform.SetParent(entity.Entity.Owner, entity.Entity.Comp, entity.MapUid);
+ _transform.SetCoordinates(entity.Entity.Owner, new EntityCoordinates(entity.MapUid, entity.LocalPosition));
}
data.Comp.ActiveEntities = null;