path: /Audio/Effects/hit_kick.ogg
- type: Clickable
- type: CombatMode
+ - type: NoSlip
- type: StaticPrice
price: 1250
- type: InteractionOutline
- type: MobThresholds
thresholds:
0: Alive
- 100: Dead
+ 150: Dead
stateAlertDict:
Alive: BorgHealth
showOverlays: false
- type: IntrinsicRadioTransmitter
channels:
- Binary
+ - Common
+ - Science
- type: ActiveRadio
channels:
- Binary
- Common
+ - Science
- type: ZombieImmune
- type: Repairable
doAfterDelay: 10
thresholds:
- trigger:
!type:DamageTrigger
- damage: 50
+ damage: 75
behaviors:
- !type:PlaySoundBehavior
sound:
volume: 5
- trigger:
!type:DamageTrigger
- damage: 100
+ damage: 150
behaviors:
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
containers:
- borg_brain
- borg_module
+ - cell_slot
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: HandheldLight
enabled: false
groups:
- AllAccess
+ - type: Lock
+ locked: true
+ - type: AccessReader
+ access: [["Command"], ["Research"]]
map: ["light"]
visible: false
- type: BorgChassis
- maxModules: 5
+ maxModules: 6
moduleWhitelist:
tags:
- BorgModuleGeneric
map: ["light"]
visible: false
- type: BorgChassis
- maxModules: 3
+ maxModules: 4
moduleWhitelist:
tags:
- BorgModuleGeneric
noMindState: miner_e_r
- type: Construction
node: mining
+ - type: IntrinsicRadioTransmitter
+ channels:
+ - Supply
+ - Binary
+ - Common
+ - Science
+ - type: ActiveRadio
+ channels:
+ - Supply
+ - Binary
+ - Common
+ - Science
+ - type: AccessReader
+ access: [["Cargo"], ["Salvage"], ["Command"], ["Research"]]
+ - type: ContainerFill
+ containers:
+ borg_module:
+ - BorgModuleMining
+ - BorgModuleFireExtinguisher
- type: entity
id: BorgChassisEngineer
map: ["light"]
visible: false
- type: BorgChassis
- maxModules: 3
+ maxModules: 4
moduleWhitelist:
tags:
- BorgModuleGeneric
noMindState: engineer_e_r
- type: Construction
node: engineer
+ - type: IntrinsicRadioTransmitter
+ channels:
+ - Engineering
+ - Binary
+ - Common
+ - Science
+ - type: ActiveRadio
+ channels:
+ - Engineering
+ - Binary
+ - Common
+ - Science
+ - type: AccessReader
+ access: [["Engineering"], ["Command"], ["Research"]]
+ - type: ContainerFill
+ containers:
+ borg_module:
+ - BorgModuleTool
+ - BorgModuleCable
- type: entity
id: BorgChassisJanitor
map: ["light"]
visible: false
- type: BorgChassis
- maxModules: 3
+ maxModules: 4
moduleWhitelist:
tags:
- BorgModuleGeneric
noMindState: janitor_e_r
- type: Construction
node: janitor
+ - type: IntrinsicRadioTransmitter
+ channels:
+ - Service
+ - Binary
+ - Common
+ - Science
+ - type: ActiveRadio
+ channels:
+ - Service
+ - Binary
+ - Common
+ - Science
+ - type: AccessReader
+ access: [["Service"], ["Command"], ["Research"]]
+ - type: ContainerFill
+ containers:
+ borg_module:
+ - BorgModuleCleaning
+ - BorgModuleTrashCollection
- type: entity
id: BorgChassisMedical
map: ["light"]
visible: false
- type: BorgChassis
- maxModules: 3
+ maxModules: 4
moduleWhitelist:
tags:
- BorgModuleGeneric
noMindState: medical_e_r
- type: Construction
node: medical
+ - type: IntrinsicRadioTransmitter
+ channels:
+ - Medical
+ - Binary
+ - Common
+ - Science
+ - type: ActiveRadio
+ channels:
+ - Medical
+ - Binary
+ - Common
+ - Science
+ - type: AccessReader
+ access: [["Medical"], ["Command"], ["Research"]]
+ - type: ContainerFill
+ containers:
+ borg_module:
+ - BorgModuleTreatment
- type: entity
id: BorgChassisService
map: ["light"]
visible: false
- type: BorgChassis
- maxModules: 3
+ maxModules: 4
moduleWhitelist:
tags:
- BorgModuleGeneric
noMindState: service_e_r
- type: Construction
node: service
-
+ - type: IntrinsicRadioTransmitter
+ channels:
+ - Service
+ - Binary
+ - Common
+ - Science
+ - type: ActiveRadio
+ channels:
+ - Service
+ - Binary
+ - Common
+ - Science
+ - type: AccessReader
+ access: [["Service"], ["Command"], ["Research"]]
+ - type: ContainerFill
+ containers:
+ borg_module:
+ - BorgModuleService
- Wrench
- Screwdriver
- Wirecutter
+ - Multitool
+ - Welder
# cargo modules
- type: entity
- type: ItemBorgModule
items:
- MiningDrill
+ - Shovel
- OreBag
+ - Crowbar
- type: entity
id: BorgModuleGrapplingGun
- type: ItemBorgModule
items:
- WeaponGrapplingGun
+ - WeaponCrusherDagger
# engineering modules
- type: entity
- type: ItemBorgModule
items:
- GasAnalyzer
+ - trayScanner
+ - Crowbar
+ - Wrench
- type: entity
id: BorgModuleConstruction
- type: ItemBorgModule
items:
- LightReplacer
+ - Crowbar
+ - Screwdriver
- type: entity
id: BorgModuleCleaning
- MopItem
- Bucket
- Holoprojector
+ - SprayBottleSpaceCleaner
- type: entity
id: BorgModuleTrashCollection
- state: icon-trash-bag
- type: ItemBorgModule
items:
- - TrashBag
+ - TrashBagBlue
# medical modules
- type: entity
- Gauze10Lingering
- Bloodpack10Lingering
- Syringe
+ - Dropper
- type: entity
id: BorgModuleDefibrillator
# service modules
- type: entity
- id: BorgModuleLiteracy
+ id: BorgModuleService
parent: [ BaseBorgModuleService, BaseProviderBorgModule ]
- name: literacy cyborg module
+ name: service cyborg module
components:
- type: Sprite
layers:
items:
- Pen
- BooksBag
+ - HandLabeler
+ - Lighter
+ - DrinkShaker
- type: entity
id: BorgModuleMusique
- type: ItemBorgModule
items:
- SynthesizerInstrument
+ - ElectricGuitarInstrument
+ - SaxophoneInstrument
- type: entity
id: BorgModuleGardening
items:
- BikeHorn
- ClownRecorder
+ - BikeHornInstrument
- BorgModuleGardening
- BorgModuleHarvesting
- BorgModuleMusique
- - BorgModuleLiteracy
+ - BorgModuleService
- BorgModuleClowning
- BorgModuleDiagnosis
- BorgModuleTreatment
result: BorgModuleCable
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleFireExtinguisher
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleGPS
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleRadiationDetection
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleTool
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleAppraisal
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleMining
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
completetime: 3
materials:
Steel: 500
- Glass: 750
+ Glass: 500
Plastic: 250
Gold: 50
completetime: 3
materials:
Steel: 500
- Glass: 750
+ Glass: 500
Plastic: 250
Gold: 50
completetime: 3
materials:
Steel: 500
- Glass: 750
+ Glass: 500
Plastic: 250
Gold: 50
result: BorgModuleGasAnalyzer
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
completetime: 3
materials:
Steel: 500
- Glass: 750
+ Glass: 500
Plastic: 250
Gold: 50
result: BorgModuleLightReplacer
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleCleaning
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleTrashCollection
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleDiagnosis
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleTreatment
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
completetime: 3
materials:
Steel: 500
- Glass: 750
+ Glass: 500
Plastic: 250
Gold: 50
completetime: 3
materials:
Steel: 500
- Glass: 750
+ Glass: 500
Plastic: 250
Gold: 50
result: BorgModuleArtifact
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleAnomaly
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
- type: latheRecipe
- id: BorgModuleLiteracy
- result: BorgModuleLiteracy
+ id: BorgModuleService
+ result: BorgModuleService
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleMusique
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleGardening
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleHarvesting
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
result: BorgModuleClowning
completetime: 3
materials:
- Steel: 500
- Glass: 750
+ Steel: 250
+ Glass: 250
Plastic: 250
Gold: 50
- ComputerTelevisionCircuitboard
- SynthesizerInstrument
- BorgModuleMusique
- - BorgModuleLiteracy
+ - BorgModuleService
- BorgModuleClowning
- DawInstrumentMachineCircuitboard
- MassMediaCircuitboard