* Sheet-meister 2000 can now make rolls of cloth
* Small Cleanup
* resolve conflicts
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
materials-coal = coal
materials-diamond = diamond
materials-gunpowder = gunpowder
+materials-cotton = cotton
# Ores
materials-raw-iron = raw iron
materials-unit-web = web
# chunks of ore
materials-unit-chunk = chunk
+# boll of cotton
+materials-unit-boll = boll
# bills of spesos... not very good but they are not (yet?) used for crafting anything
# also the lathe/atm would need bigger denominations to output...
tags:
- ClothMade
- RawMaterial
+ - Boll
+ - type: Material
+ - type: PhysicalComposition
+ materialComposition:
+ Cotton: 100
- type: Item
heldPrefix: cotton
+
- type: entity
parent: MaterialCotton
id: MaterialCotton1
tags:
- Raw
- Wooden
+ - Boll
- type: Lathe
idleState: base_machine
runningState: base_machine_processing
color: "#eeeeee" #eeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
price: 0 # Maybe better for it to be priceless, knowing how greedy cargo is.
+- type: material
+ id: Cotton
+ name: materials-cotton
+ unit: materials-unit-boll
+ icon: { sprite: Objects/Materials/materials.rsi, state: cotton }
+ color: "#cccccc"
+ price: 0.01 #Who knew cotton was infinitely more valuable than silk
+
- type: material
id: Bones
name: materials-bones
recipes:
- MaterialSheetMeat
- SheetPaper
+ - MaterialClothCotton
completetime: 1
materials:
Wood: 50
+
+- type: latheRecipe
+ id: MaterialClothCotton
+ result: MaterialCloth1
+ completetime: 1
+ materials:
+ Cotton: 200 #my pyrocloth keeps catching on fire whenever I make it!
- type: Tag
id: BodyBag
+- type: Tag
+ id: Boll
+
- type: Tag
id: Book