32:
sprite: Mobs/Animals/scurret/displacement.rsi
state: neck
+ ears:
+ sizeMaps:
+ 32:
+ sprite: Mobs/Animals/scurret/displacement.rsi
+ state: ears
+ eyes:
+ sizeMaps:
+ 32:
+ sprite: Mobs/Animals/scurret/displacement.rsi
+ state: eyes
+ head:
+ sizeMaps:
+ 32:
+ sprite: Mobs/Animals/scurret/displacement.rsi
+ state: head
+ mask:
+ sizeMaps:
+ 32:
+ sprite: Mobs/Animals/scurret/displacement.rsi
+ state: mask
+ back:
+ sizeMaps:
+ 32:
+ sprite: Mobs/Animals/scurret/displacement.rsi
+ state: back
+ - type: Hands
+ leftHandDisplacement:
+ sizeMaps:
+ 32:
+ sprite: Mobs/Animals/scurret/displacement.rsi
+ state: hand
+
- type: InventorySlots
- type: Food
- type: Hunger