types:
Radiation: 5
Piercing: 5
+
+- type: entity
+ id: PelletGrapeshot #tally fucking ho
+ name: grapeshot pellet
+ noSpawn: true
+ parent: BaseBullet
+ components:
+ - type: Sprite
+ noRot: false
+ sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
+ layers:
+ - state: grapeshot
+ shader: unshaded
+ - type: Projectile
+ damage:
+ types:
+ Piercing: 15
+ Structural: 5
+
+- type: entity
+ id: PelletGlass
+ name: glass shard
+ parent: BaseBullet
+ noSpawn: true
+ components:
+ - type: Sprite
+ noRot: false
+ sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
+ layers:
+ - state: shard
+ shader: unshaded
+ - type: EmbeddableProjectile
+ deleteOnRemove: true
+ - type: Projectile
+ deleteOnCollide: false
+ damage:
+ types:
+ Slash: 25
- type: Sprite
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
state: ball
+
+- type: entity
+ id: Grapeshot
+ name: grapeshot
+ suffix: Pirate
+ parent: BaseGrenade
+ components:
+ - type: CartridgeAmmo
+ proto: PelletGrapeshot
+ count: 15
+ spread: 40
+ deleteOnSpawn: true
+ - type: Sprite
+ sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
+ state: grapeshot
+
+- type: entity
+ id: Glassshot
+ name: glassshot
+ suffix: Pirate
+ parent: BaseGrenade
+ components:
+ - type: CartridgeAmmo
+ proto: PelletGlass
+ count: 5
+ spread: 10
+ deleteOnSpawn: true
+ - type: Sprite
+ sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
+ state: glassshot
id: Musket
description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo.
components:
+ - type: Sharp
- type: Item
size: Large
- type: Sprite
sprite: Objects/Weapons/Guns/Snipers/musket.rsi
+ state: base
- type: Clothing
sprite: Objects/Weapons/Guns/Snipers/musket.rsi
- type: Gun
+ useKey: false
selectedMode: SemiAuto
availableModes:
- SemiAuto
+ - type: UseDelayOnShoot
+ - type: UseDelay
+ delay: 8 #it's a musket
- type: BallisticAmmoProvider
whitelist:
tags:
- CartridgeAntiMateriel
capacity: 1
proto: CartridgeAntiMateriel
-
+ - type: MeleeWeapon
+ wideAnimationRotation: -135
+ damage:
+ types:
+ Piercing: 15 #you fucking stab em
+ Bloodloss: 2 #no way to apply bleed, triangular bayonet wounds are hard to fix(source:that one copypasta)
+ angle: 0
+ animation: WeaponArcThrust
+ soundHit:
+ path: /Audio/Weapons/bladeslice.ogg
+
- type: entity
name: flintlock pistol
parent: BaseWeaponSniper
id: WeaponPistolFlintlock
description: A pirate's companion. Yarrr! Uses .60 anti-materiel ammo.
components:
+ - type: Gun
+ minAngle: 0
+ maxAngle: 30 #miss him entirely because the barrel is smoothbore
- type: Item
size: Small
storedRotation: 90
sprite: Objects/Weapons/Guns/Snipers/flintlock.rsi
- type: Clothing
sprite: Objects/Weapons/Guns/Snipers/flintlock.rsi
+ - type: UseDelayOnShoot
+ - type: UseDelay
+ delay: 8 #it's a flintlock
- type: BallisticAmmoProvider
whitelist:
tags:
proto: CartridgeAntiMateriel
- type: StaticPrice
price: 0
+
"y": 32
},
"license": "CC-BY-SA-3.0",
- "copyright": "https://github.com/discordia-space/CEV-Eris/raw/e1d495c3faf4642b6ec1c4be8acc7cd5bc51d785/icons/obj/ammo.dmi, ball Made by Alekshhh (Github) for ss14",
+ "copyright": "https://github.com/discordia-space/CEV-Eris/raw/e1d495c3faf4642b6ec1c4be8acc7cd5bc51d785/icons/obj/ammo.dmi, ball, glassshot and grapeshot Made by Alekshhh (Github) for ss14",
"states": [
{
"name": "baton"
{
"name": "ball"
},
+ {
+ "name": "grapeshot"
+ },
+ {
+ "name": "glassshot"
+ },
{
"name": "spent"
}
{
"version": 1,
"license": "CC-BY-SA-3.0",
- "copyright": "Taken from cev-eris at https://github.com/discordia-space/CEV-Eris/raw/d1a574ded496e5ebb5373a8221c2c563820fc137/icons/obj/guns/projectile/obrez_bolt.dmi",
+ "copyright": "Made by Pato Grone for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
- {
- "name": "icon"
- },
{
"name": "base"
},
- {
- "name": "bolt-open"
- },
- {
- "name": "bolt-closed"
- },
{
"name": "inhand-left",
"directions": 4
{
"version": 1,
"license": "CC-BY-SA-3.0",
- "copyright": "Taken from cev-eris at https://github.com/discordia-space/CEV-Eris/raw/56cbafd6ad8c013ccd5472d6c4a0db790f7f872a/icons/obj/guns/projectile/boltgun.dmi",
+ "copyright": "Made by Pato Grone for SS14",
"size": {
"x": 32,
"y": 32
},
{
"name": "base"
- },
- {
- "name": "bolt-closed"
- },
- {
- "name": "bolt-open"
- },
- {
- "name": "icon"
}
]
}
\ No newline at end of file