]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Remove IsFirstTimePredicted from Ninja systems (#41127)
authorKyle Tyo <36606155+VerinSenpai@users.noreply.github.com>
Sun, 26 Oct 2025 21:43:13 +0000 (17:43 -0400)
committerGitHub <noreply@github.com>
Sun, 26 Oct 2025 21:43:13 +0000 (21:43 +0000)
commit

Content.Shared/Ninja/Systems/DashAbilitySystem.cs
Content.Shared/Ninja/Systems/SharedNinjaGlovesSystem.cs

index c02d6cfd9ac38e0ec57a9150a822b333dbf0374c..5646ba2beedf70673005bec88c681008ced766e3 100644 (file)
@@ -56,9 +56,6 @@ public sealed class DashAbilitySystem : EntitySystem
     /// </summary>
     private void OnDash(Entity<DashAbilityComponent> ent, ref DashEvent args)
     {
-        if (!_timing.IsFirstTimePredicted)
-            return;
-
         var (uid, comp) = ent;
         var user = args.Performer;
         if (!CheckDash(uid, user))
index 1f3cc3881d97dc51b8bc04be019eaeda74f59963..d4eb0cbd48f8c4f445781539c65a686fb307d318 100644 (file)
@@ -128,8 +128,7 @@ public abstract class SharedNinjaGlovesSystem : EntitySystem
     public bool AbilityCheck(EntityUid uid, BeforeInteractHandEvent args, out EntityUid target)
     {
         target = args.Target;
-        return _timing.IsFirstTimePredicted
-            && !_combatMode.IsInCombatMode(uid)
+        return !_combatMode.IsInCombatMode(uid)
             && _hands.GetActiveItem(uid) == null
             && _interaction.InRangeUnobstructed(uid, target);
     }