- type: entity
id: ShuttleGunBase
+ parent: BaseStructure
name: shittle gun
abstract: true
- placement:
- mode: SnapgridCenter
components:
- type: Appearance
- - type: Clickable
- type: InteractionOutline
- type: Anchorable
- - type: Pullable
- type: Rotatable
- - type: Physics
- bodyType: Static
- type: ContainerContainer
- type: Gun
selectedMode: SemiAuto
availableModes:
- SemiAuto
- - type: Fixtures
- fixtures:
- fix1:
- shape:
- !type:PhysShapeAabb
- bounds: "-0.45,-0.45,0.45,0.45"
- density: 450
- mask:
- - MachineMask
- layer:
- - MachineLayer
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: Electronic
- - type: Transform
- anchored: true
- type: DeviceNetwork
deviceNetId: Wireless
receiveFrequencyId: BasicDevice