]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Fixed projectile spells not counting user (#22158)
authorDexler <69513582+DexlerXD@users.noreply.github.com>
Tue, 5 Dec 2023 22:21:26 +0000 (01:21 +0300)
committerGitHub <noreply@github.com>
Tue, 5 Dec 2023 22:21:26 +0000 (17:21 -0500)
Content.Server/Magic/MagicSystem.cs

index 42bae2ba6fce8bfa827dbbf7fb85478b011a0acb..d8febe0d1ff2ee7c344aa918b4bbb3cf54a20f2f 100644 (file)
@@ -177,7 +177,7 @@ public sealed class MagicSystem : EntitySystem
             var ent = Spawn(ev.Prototype, spawnCoords);
             var direction = ev.Target.ToMapPos(EntityManager, _transformSystem) -
                             spawnCoords.ToMapPos(EntityManager, _transformSystem);
-            _gunSystem.ShootProjectile(ent, direction, userVelocity, ev.Performer);
+            _gunSystem.ShootProjectile(ent, direction, userVelocity, ev.Performer, ev.Performer);
         }
     }