* Update fireaxe_cabinet.yml
* added min(75) and max (100) dmg threshold
100 dmg destroys the axe as well.
* made the cabinet tougher
name: fire axe cabinet
description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if.
components:
- - type: Damageable # adding destructible causes the entity inside to be deleted when the cabinet is destroyed :(
+ - type: Damageable
damageContainer: Inorganic
damageModifierSet: Glass
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 300
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - trigger:
+ !type:DamageTrigger
+ damage: 200 #20ish crowbar hits
+ behaviors:
+ - !type:EmptyAllContainersBehaviour
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - !type:PlaySoundBehavior
+ sound:
+ collection: MetalGlassBreak
- type: MeleeSound
soundGroups:
Brute: