-namespace Content.Server.Atmos.Components
+using Content.Shared.Atmos;
+
+namespace Content.Server.Atmos.Components
{
[RegisterComponent]
public sealed partial class GasMixtureHolderComponent : Component, IGasMixtureHolder
+using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
+using Content.Shared.Atmos;
using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems
using System.Linq;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.Piping.Components;
-using Content.Server.Atmos.Reactions;
using Content.Server.NodeContainer.NodeGroups;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
+using Content.Shared.Atmos.Reactions;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;
using System.Runtime.CompilerServices;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using Robust.Shared.Prototypes;
using DependencyAttribute = Robust.Shared.IoC.DependencyAttribute;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
+using Content.Shared.Atmos.Reactions;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;
using Content.Server.Atmos.Reactions;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
+using Content.Shared.Atmos.Reactions;
using Content.Shared.Audio;
using Content.Shared.Database;
using Robust.Shared.Audio;
using Content.Server.Atmos.Components;
+using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Map.Components;
-namespace Content.Server.Atmos
+using Content.Shared.Atmos;
+
+namespace Content.Server.Atmos
{
public interface IGasMixtureHolder
{
using Content.Server.Atmos.EntitySystems;
-using Content.Server.Atmos.Reactions;
+using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
namespace Content.Server.Atmos
{
+using Content.Shared.Atmos;
+
namespace Content.Server.Atmos.Piping.Binary.Components
{
[RegisterComponent]
using Content.Server.Audio;
using Content.Server.Administration.Logs;
using Content.Server.NodeContainer.EntitySystems;
+using Content.Shared.Atmos;
using Content.Shared.Database;
namespace Content.Server.Atmos.Portable
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using Robust.Shared.Prototypes;
namespace Content.Server.Atmos.Reactions
{
- [Flags]
- public enum ReactionResult : byte
- {
- NoReaction = 0,
- Reacting = 1,
- StopReactions = 2,
- }
-
- public enum GasReaction : byte
- {
- Fire = 0,
- }
-
[Prototype("gasReaction")]
public sealed partial class GasReactionPrototype : IPrototype
{
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions
using Content.Server.Atmos.EntitySystems;
using Content.Server.Fluids.EntitySystems;
+using Content.Shared.Atmos;
+using Content.Shared.Atmos.Reactions;
using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Maps;
using System.Globalization;
+using Content.Shared.Atmos;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Markdown;
using System.Diagnostics.CodeAnalysis;
+using Content.Shared.Atmos;
namespace Content.Server.Atmos;
using Content.Server.Ghost.Roles.Components;
using Content.Server.Kitchen.Components;
using Content.Server.Popups;
+using Content.Shared.Atmos;
using Content.Shared.Botany;
using Content.Shared.Burial.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Server.Atmos;
+using Content.Shared.Atmos;
using JetBrains.Annotations;
namespace Content.Server.Destructible.Thresholds.Behaviors;
using Content.Server.Atmos;
using Content.Server.Disposal.Tube.Components;
+using Content.Shared.Atmos;
using Robust.Shared.Containers;
namespace Content.Server.Disposal.Unit.Components
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Stack;
+using Content.Shared.Atmos;
using Content.Shared.UserInterface;
using Content.Shared.Database;
using Content.Shared.Emag.Components;
using Content.Server.Atmos;
+using Content.Shared.Atmos;
namespace Content.Server.Mech.Components;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
using Content.Server.Temperature.Components;
+using Content.Shared.Atmos;
using Content.Shared.UserInterface;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Components;
using Content.Shared.Interaction;
using Content.Shared.Nutrition;
using System.Threading;
+using Content.Shared.Atmos;
/// <summary>
/// System for vapes
using Content.Server.NodeContainer;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
+using Content.Shared.Atmos;
using Content.Shared.DeviceNetwork;
using Content.Shared.Examine;
using Content.Shared.Power.Generation.Teg;
using Content.Server.Atmos;
using Content.Server.Atmos.EntitySystems;
+using Content.Shared.Atmos;
using Content.Shared.Power.Generator;
namespace Content.Server.Power.Generator;
using Content.Server.Atmos;
+using Content.Shared.Atmos;
using Content.Shared.Storage.Components;
using Robust.Shared.GameStates;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
using Content.Server.Xenoarchaeology.XenoArtifacts.Events;
+using Content.Shared.Atmos;
namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
using Content.Server.Xenoarchaeology.XenoArtifacts.Events;
+using Content.Shared.Atmos;
using Robust.Server.GameObjects;
namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.CompilerServices;
-using Content.Server.Atmos.Reactions;
-using Content.Shared.Atmos;
using Content.Shared.Atmos.EntitySystems;
+using Content.Shared.Atmos.Reactions;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
-namespace Content.Server.Atmos
+namespace Content.Shared.Atmos
{
/// <summary>
/// A general-purpose, variable volume gas mixture.
--- /dev/null
+namespace Content.Shared.Atmos;
+
+public readonly record struct GasMixtureStringRepresentation(float TotalMoles, float Temperature, float Pressure, Dictionary<string, float> MolesPerGas) : IFormattable
+{
+ public override string ToString()
+ {
+ return $"{Temperature}K {Pressure} kPa";
+ }
+
+ public string ToString(string? format, IFormatProvider? formatProvider)
+ {
+ return ToString();
+ }
+
+ public static implicit operator string(GasMixtureStringRepresentation rep) => rep.ToString();
+}
--- /dev/null
+namespace Content.Shared.Atmos.Reactions;
+
+[Flags]
+public enum ReactionResult : byte
+{
+ NoReaction = 0,
+ Reacting = 1,
+ StopReactions = 2,
+}
+
+public enum GasReaction : byte
+{
+ Fire = 0,
+}