- type: Icon
sprite: Structures/Walls/plastitanium_diagonal.rsi
state: state0
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 2000
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - !type:PlaySoundBehavior
+ sound:
+ collection: MetalSlam
+ - trigger:
+ !type:DamageTrigger
+ damage: 1000
+ behaviors:
+ - !type:ChangeConstructionNodeBehavior
+ node: girder
+ - !type:PlaySoundBehavior
+ sound:
+ collection: MetalSlam
+ - !type:DoActsBehavior
+ acts: ["Destruction"]
+
+- type: entity
+ id: WallPlastitaniumDiagonalIndestructible
+ name: plastitanium wall
+ suffix: diagonal, indestructible
+ description: Keeps the air in and the greytide out.
+ placement:
+ mode: SnapgridCenter
+ snap:
+ - Wall
+ components:
+ - type: Transform
+ anchored: true
+ - type: Clickable
+ - type: Tag
+ tags:
+ - Wall
+ - type: Sprite
+ drawdepth: Walls
+ sprite: Structures/Walls/plastitanium_diagonal.rsi
+ state: state0
+ - type: IconSmooth
+ mode: Diagonal
+ key: walls
+ base: state
+ - type: Icon
+ sprite: Structures/Walls/plastitanium_diagonal.rsi
+ state: state0
+ - type: Physics
+ bodyType: Static
+ - type: Airtight
+ noAirWhenFullyAirBlocked: false
+ airBlockedDirection:
+ - South
+ - East
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PolygonShape
+ vertices:
+ - "-0.5,-0.5"
+ - "0.5,0.5"
+ - "0.5,-0.5"
+ mask:
+ - FullTileMask
+ layer:
+ - WallLayer
- type: entity
parent: BaseWall
- type: entity
- id: PlastitaniumWindow
+ id: PlastitaniumWindowBase
+ parent: BaseStructure
+ abstract: true
name: plastitanium window
- parent: Window
+ description: Don't smudge up the glass down there.
+ placement:
+ mode: SnapgridCenter
+ snap:
+ - Window
+ components:
+ - type: RCDDeconstructable
+ deconstructable: false
+ - type: MeleeSound
+ soundGroups:
+ Brute:
+ collection: GlassSmack
+ - type: WallMount
+ arc: 360 # interact despite grilles
+ - type: Tag
+ tags:
+ - ForceFixRotations
+ - Window
+ - type: Physics
+ bodyType: Static
+ - type: ExaminableDamage
+ messages: WindowMessages
+ - type: InteractionPopup
+ interactSuccessString: comp-window-knock
+ messagePerceivedByOthers: comp-window-knock
+ interactSuccessSound:
+ path: /Audio/Effects/glass_knock.ogg
+ - type: Appearance
+ - type: StaticPrice
+ price: 100
+ - type: BlockWeather
+
+- type: entity
+ id: PlastitaniumWindowSquareBase
+ abstract: true
+ name: plastitanium window
+ parent: PlastitaniumWindowBase
components:
- type: Sprite
drawdepth: WallTops
sprite: Structures/Windows/plastitanium_window.rsi
- type: Icon
sprite: Structures/Windows/plastitanium_window.rsi
- - type: Repairable
- fuelCost: 15
- doAfterDelay: 3
- - type: Damageable
- damageContainer: StructuralInorganic
- damageModifierSet: RGlass
+ state: full
+ - type: IconSmooth
+ key: windows
+ base: ptwindow
+ - type: Airtight
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb {}
+ mask:
+ - FullTileMask
+ layer:
+ - GlassLayer
+
+- type: entity
+ id: PlastitaniumWindowIndestructible
+ name: plastitanium window
+ parent: PlastitaniumWindowSquareBase
+ suffix: indestructible
+
+- type: entity
+ id: PlastitaniumWindow
+ name: plastitanium window
+ parent: PlastitaniumWindowSquareBase
+ components:
- type: Destructible
thresholds:
- trigger:
max: 2
- !type:DoActsBehavior
acts: [ "Destruction" ]
- - type: IconSmooth
- base: ptwindow
- - type: Appearance
- type: DamageVisuals
thresholds: [4, 8, 12]
damageDivisor: 28
trackAllDamage: true
damageOverlay:
sprite: Structures/Windows/cracks.rsi
- - type: StaticPrice
- price: 100
+ - type: Repairable
+ fuelCost: 15
+ doAfterDelay: 3
+ - type: Damageable
+ damageContainer: StructuralInorganic
+ damageModifierSet: RGlass
- type: entity
- parent: ShuttleWindow
- id: PlastitaniumWindowDiagonal
+ id: PlastitaniumWindowDiagonalBase
+ abstract: true
+ name: plastitanium window
+ parent: PlastitaniumWindowBase
suffix: diagonal
- placement:
- mode: SnapgridCenter
- snap:
- - Window
components:
- type: Sprite
drawdepth: WallTops
sprite: Structures/Windows/plastitanium_window_diagonal.rsi
state: state0
+ - type: Icon
+ sprite: Structures/Windows/plastitanium_window_diagonal.rsi
+ state: state0
- type: IconSmooth
mode: Diagonal
key: windows
base: state
- - type: Icon
- sprite: Structures/Windows/plastitanium_window_diagonal.rsi
- state: state0
- type: Fixtures
fixtures:
fix1:
airBlockedDirection:
- South
- East
+
+- type: entity
+ id: PlastitaniumWindowDiagonalIndestructible
+ name: plastitanium window
+ parent: PlastitaniumWindowDiagonalBase
+ suffix: diagonal, indestructible
+
+- type: entity
+ id: PlastitaniumWindowDiagonal
+ name: plastitanium window
+ parent: PlastitaniumWindowDiagonalBase
+ suffix: diagonal
+ components:
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 1000
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - trigger:
+ !type:DamageTrigger
+ damage: 500
+ behaviors:
+ - !type:PlaySoundBehavior
+ sound:
+ collection: WindowShatter
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ ShardGlassReinforced:
+ min: 1
+ max: 2
+ PartRodMetal:
+ min: 1
+ max: 2
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
- type: DamageVisuals
+ thresholds: [4, 8, 12]
+ damageDivisor: 28
+ trackAllDamage: true
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
+ - type: Repairable
+ fuelCost: 15
+ doAfterDelay: 3
+ - type: Damageable
+ damageContainer: StructuralInorganic
+ damageModifierSet: RGlass