Restrict message to player and fix grammar
Co-authored-by: Plykiya <plykiya@protonmail.com>
if (args.Handled)
{
var msg = Loc.GetString("store-currency-inserted", ("used", args.Used), ("target", args.Target));
- _popup.PopupEntity(msg, args.Target.Value);
+ _popup.PopupEntity(msg, args.Target.Value, args.User);
QueueDel(args.Used);
}
}
-store-currency-inserted = {CAPITALIZE(THE($used))} is inserted into the {THE($target)}.
+store-currency-inserted = {CAPITALIZE(THE($used))} is inserted into {THE($target)}.
store-currency-war-boost-given = { CAPITALIZE($target) } starts buzzing
store-currency-inserted-implant = {CAPITALIZE(THE($used))} is inserted into your implant.