* Adjust blast grenade recipe
* Move blast grenades into tier 2 research
* Move blast grenades to dynamic recipes for secfab and autolathe
---------
Co-authored-by: Plykiya <plykiya@protonmail.com>
emagStaticRecipes:
- BoxLethalshot
- BoxShotgunFlare
- - GrenadeBlast
- MagazineBoxLightRifle
- MagazineBoxMagnum
- MagazineBoxPistol
- BoxBeanbag
- BoxShotgunIncendiary
- BoxShotgunUranium
+ - GrenadeBlast
- GrenadeEMP
- GrenadeFlash
- MagazineBoxLightRifleIncendiary
- BoxShotgunUranium
- ExplosivePayload
- FlashPayload
+ - GrenadeBlast
- GrenadeEMP
- GrenadeFlash
- HoloprojectorSecurity
- MagazineRifleUranium
- MagazineShotgunBeanbag
- MagazineShotgunIncendiary
+ - PortableRecharger
- PowerCageHigh
- PowerCageMedium
- PowerCageSmall
- WeaponLaserCannon
- WeaponLaserCarbine
- WeaponXrayCannon
- - PowerCageSmall
- - PowerCageMedium
- - PowerCageHigh
- - ShuttleGunSvalinnMachineGunCircuitboard
- - ShuttleGunPerforatorCircuitboard
- - ShuttleGunFriendshipCircuitboard
- - ShuttleGunDusterCircuitboard
- - PortableRecharger
- type: MaterialStorage
whitelist:
tags:
result: GrenadeBlast
completetime: 3
materials:
- Steel: 150
- Plastic: 100
- Gold: 50
+ Steel: 450
+ Plastic: 300
+ Gold: 150
- type: latheRecipe
id: GrenadeFlash
Uranium: 2000
Plastic: 1000
Plasma: 500
- Glass: 500
\ No newline at end of file
+ Glass: 500
- PowerCageMedium
- MagazineGrenadeEmpty
- GrenadeFlash
+ - GrenadeBlast
- ShuttleGunSvalinnMachineGunCircuitboard
- ShuttleGunPerforatorCircuitboard
- ShuttleGunFriendshipCircuitboard